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wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

15 lines
489 B
C#

using EpicGames.UHT.Types;
namespace UnrealSharpScriptGenerator.PropertyTranslators;
public class FloatPropertyTranslator : BlittableTypePropertyTranslator
{
public FloatPropertyTranslator() : base(typeof(UhtFloatProperty), "float", PropertyKind.Float)
{
}
public override string ConvertCPPDefaultValue(string defaultValue, UhtFunction function, UhtProperty parameter)
{
return base.ConvertCPPDefaultValue(defaultValue, function, parameter) + "f";
}
}