15 lines
		
	
	
		
			489 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			15 lines
		
	
	
		
			489 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using EpicGames.UHT.Types; | |||
|  | 
 | |||
|  | namespace UnrealSharpScriptGenerator.PropertyTranslators; | |||
|  | 
 | |||
|  | public class FloatPropertyTranslator : BlittableTypePropertyTranslator | |||
|  | { | |||
|  |     public FloatPropertyTranslator() : base(typeof(UhtFloatProperty), "float", PropertyKind.Float) | |||
|  |     { | |||
|  |     } | |||
|  | 
 | |||
|  |     public override string ConvertCPPDefaultValue(string defaultValue, UhtFunction function, UhtProperty parameter) | |||
|  |     { | |||
|  |         return base.ConvertCPPDefaultValue(defaultValue, function, parameter) + "f"; | |||
|  |     } | |||
|  | } |