18 lines
		
	
	
		
			323 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			323 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "UnrealSharpBinds.h"
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#define LOCTEXT_NAMESPACE "FUnrealSharpBindsModule"
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DEFINE_LOG_CATEGORY(LogUnrealSharpBinds);
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void FUnrealSharpBindsModule::StartupModule()
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{
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}
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void FUnrealSharpBindsModule::ShutdownModule()
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{
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}
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#undef LOCTEXT_NAMESPACE
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IMPLEMENT_MODULE(FUnrealSharpBindsModule, UnrealSharpBinds) |