18 lines
		
	
	
		
			323 B
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			18 lines
		
	
	
		
			323 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
								 | 
							
								#include "UnrealSharpBinds.h"
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								#define LOCTEXT_NAMESPACE "FUnrealSharpBindsModule"
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								DEFINE_LOG_CATEGORY(LogUnrealSharpBinds);
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								void FUnrealSharpBindsModule::StartupModule()
							 | 
						|||
| 
								 | 
							
								{
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								void FUnrealSharpBindsModule::ShutdownModule()
							 | 
						|||
| 
								 | 
							
								{
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								}
							 | 
						|||
| 
								 | 
							
								
							 | 
						|||
| 
								 | 
							
								#undef LOCTEXT_NAMESPACE
							 | 
						|||
| 
								 | 
							
								    
							 | 
						|||
| 
								 | 
							
								IMPLEMENT_MODULE(FUnrealSharpBindsModule, UnrealSharpBinds)
							 |