18 lines
		
	
	
		
			323 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			323 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "UnrealSharpBinds.h"
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| 
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| #define LOCTEXT_NAMESPACE "FUnrealSharpBindsModule"
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| 
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| DEFINE_LOG_CATEGORY(LogUnrealSharpBinds);
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| 
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| void FUnrealSharpBindsModule::StartupModule()
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| {
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| }
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| 
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| void FUnrealSharpBindsModule::ShutdownModule()
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| {
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| 
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| }
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| 
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| #undef LOCTEXT_NAMESPACE
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|     
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| IMPLEMENT_MODULE(FUnrealSharpBindsModule, UnrealSharpBinds) |