Files
BusyRabbit/Plugins/UnrealSharp/Source/UnrealSharpAsync/Public/CSAsyncLoadSoftObjectPtr.h
wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

21 lines
388 B
C++

#pragma once
#include "CoreMinimal.h"
#include "CSAsyncActionBase.h"
#include "CSAsyncLoadSoftObjectPtr.generated.h"
UCLASS(meta = (InternalType))
class UCSAsyncLoadSoftPtr : public UCSAsyncActionBase
{
GENERATED_BODY()
public:
UFUNCTION(meta = (ScriptMethod))
void LoadSoftObjectPaths(const TArray<FSoftObjectPath>& SoftObjectPtr);
protected:
void OnAsyncLoadComplete();
};