20 lines
		
	
	
		
			566 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			566 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Fill out your copyright notice in the Description page of Project Settings.
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| 
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| #pragma once
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| 
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| #include "CoreMinimal.h"
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| #include "CSScriptBuilder.h"
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| #include "UObject/Object.h"
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| #include "CSGlueGenerator.generated.h"
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| 
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| UCLASS(NotBlueprintable, NotBlueprintType)
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| class UNREALSHARPRUNTIMEGLUE_API UCSGlueGenerator : public UObject
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| {
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| 	GENERATED_BODY()
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| public:
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| 	virtual void Initialize() {}
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| 	virtual void ForceRefresh() {}
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| protected:
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| 	void SaveRuntimeGlue(const FCSScriptBuilder& ScriptBuilder, const FString& FileName, const FString& Suffix = FString(TEXT(".cs")));
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| };
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