20 lines
566 B
C
20 lines
566 B
C
|
|
// Fill out your copyright notice in the Description page of Project Settings.
|
|||
|
|
|
|||
|
|
#pragma once
|
|||
|
|
|
|||
|
|
#include "CoreMinimal.h"
|
|||
|
|
#include "CSScriptBuilder.h"
|
|||
|
|
#include "UObject/Object.h"
|
|||
|
|
#include "CSGlueGenerator.generated.h"
|
|||
|
|
|
|||
|
|
UCLASS(NotBlueprintable, NotBlueprintType)
|
|||
|
|
class UNREALSHARPRUNTIMEGLUE_API UCSGlueGenerator : public UObject
|
|||
|
|
{
|
|||
|
|
GENERATED_BODY()
|
|||
|
|
public:
|
|||
|
|
virtual void Initialize() {}
|
|||
|
|
virtual void ForceRefresh() {}
|
|||
|
|
protected:
|
|||
|
|
void SaveRuntimeGlue(const FCSScriptBuilder& ScriptBuilder, const FString& FileName, const FString& Suffix = FString(TEXT(".cs")));
|
|||
|
|
};
|