接入Spine
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								Content/Lua/Level/Actor/BusyPlayerRole.lua
									
									
									
									
									
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										11
									
								
								Content/Lua/Level/Actor/BusyPlayerRole.lua
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,11 @@ | ||||
| local BusyPlayerRole = {} | ||||
|  | ||||
| function BusyPlayerRole:UpdateMoveDirection(InDirection) | ||||
|     if(InDirection.Y > 0) then | ||||
|         self["SpineAnimationComponent"]:SetSkin("front/move") | ||||
|     else | ||||
|         self["SpineAnimationComponent"]:SetSkin("back/move") | ||||
|     end | ||||
| end | ||||
|  | ||||
| return Class(nil, nil, BusyPlayerRole) | ||||
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