12 lines
299 B
Lua
12 lines
299 B
Lua
local BusyPlayerRole = {}
|
|
|
|
function BusyPlayerRole:UpdateMoveDirection(InDirection)
|
|
if(InDirection.Y > 0) then
|
|
self["SpineAnimationComponent"]:SetSkin("front/move")
|
|
else
|
|
self["SpineAnimationComponent"]:SetSkin("back/move")
|
|
end
|
|
end
|
|
|
|
return Class(nil, nil, BusyPlayerRole)
|