Lua向C#逻辑迁移 一期 #13

将整个插件代码上传
This commit is contained in:
2025-10-26 21:48:39 +08:00
parent 56994b3927
commit 648386cd73
785 changed files with 53683 additions and 2 deletions

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@ -0,0 +1,13 @@
#include "CSRuntimeGlueSettings.h"
#include "DefaultGenerators/CSAssetManagerGlueGenerator.h"
#include "DefaultGenerators/CSGameplayTagsGlueGenerator.h"
#include "DefaultGenerators/CSTraceTypeQueryGlueGenerator.h"
UCSRuntimeGlueSettings::UCSRuntimeGlueSettings()
{
CategoryName = "Plugins";
Generators.Add(UCSAssetManagerGlueGenerator::StaticClass());
Generators.Add(UCSTraceTypeQueryGlueGenerator::StaticClass());
Generators.Add(UCSGameplayTagsGlueGenerator::StaticClass());
}