Files
BusyRabbit/Plugins/UnrealSharp/Source/UnrealSharpRuntimeGlue/Private/CSRuntimeGlueSettings.cpp
wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

14 lines
488 B
C++

#include "CSRuntimeGlueSettings.h"
#include "DefaultGenerators/CSAssetManagerGlueGenerator.h"
#include "DefaultGenerators/CSGameplayTagsGlueGenerator.h"
#include "DefaultGenerators/CSTraceTypeQueryGlueGenerator.h"
UCSRuntimeGlueSettings::UCSRuntimeGlueSettings()
{
CategoryName = "Plugins";
Generators.Add(UCSAssetManagerGlueGenerator::StaticClass());
Generators.Add(UCSTraceTypeQueryGlueGenerator::StaticClass());
Generators.Add(UCSGameplayTagsGlueGenerator::StaticClass());
}