| @ -0,0 +1,36 @@ | ||||
| #pragma once | ||||
|  | ||||
| #include "CoreMinimal.h" | ||||
| #include "CSBlueprintCompiler.h" | ||||
| #include "Modules/ModuleManager.h" | ||||
|  | ||||
| class UCSInterface; | ||||
| struct FCSManagedReferencesCollection; | ||||
| class UCSEnum; | ||||
| class UCSScriptStruct; | ||||
| class FCSBlueprintCompiler; | ||||
|  | ||||
| DECLARE_LOG_CATEGORY_EXTERN(LogUnrealSharpCompiler, Log, All); | ||||
|  | ||||
| class FUnrealSharpCompilerModule : public IModuleInterface | ||||
| { | ||||
| public: | ||||
|     virtual void StartupModule() override; | ||||
|     virtual void ShutdownModule() override; | ||||
| private: | ||||
|      | ||||
|     void OnNewClass(UCSClass* NewClass); | ||||
|     void OnNewStruct(UCSScriptStruct* NewStruct); | ||||
|     void OnNewEnum(UCSEnum* NewEnum); | ||||
|     void OnNewInterface(UCSInterface* NewInterface); | ||||
|      | ||||
|     void OnManagedAssemblyLoaded(const FName& AssemblyName); | ||||
|     void RecompileAndReinstanceBlueprints(); | ||||
|  | ||||
|     void AddManagedReferences(FCSManagedReferencesCollection& Collection); | ||||
|  | ||||
|     FCSBlueprintCompiler BlueprintCompiler; | ||||
|      | ||||
|     TArray<UBlueprint*> ManagedClassesToCompile; | ||||
|     TArray<UBlueprint*> ManagedComponentsToCompile; | ||||
| }; | ||||
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