52 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			52 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnrealBuildTool; | |||
|  | 
 | |||
|  | public class UnrealSharpEditor : ModuleRules | |||
|  | { | |||
|  |     public UnrealSharpEditor(ReadOnlyTargetRules Target) : base(Target) | |||
|  |     { | |||
|  |         PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; | |||
|  | 
 | |||
|  |         PublicDependencyModuleNames.AddRange( | |||
|  |             new string[] | |||
|  |             { | |||
|  |                 "Core", | |||
|  |                 "UnrealSharpBinds" | |||
|  |             } | |||
|  |         ); | |||
|  | 
 | |||
|  |         PrivateDependencyModuleNames.AddRange( | |||
|  |             new string[] | |||
|  |             { | |||
|  |                 "CoreUObject", | |||
|  |                 "Engine", | |||
|  |                 "Slate", | |||
|  |                 "SlateCore", | |||
|  |                 "EditorSubsystem", | |||
|  |                 "UnrealSharpCore", | |||
|  |                 "UnrealEd", | |||
|  |                 "UnrealSharpProcHelper", | |||
|  |                 "BlueprintGraph", | |||
|  |                 "ToolMenus", | |||
|  |                 "EditorFramework", | |||
|  |                 "InputCore", | |||
|  |                 "AppFramework", | |||
|  |                 "EditorStyle", | |||
|  |                 "Projects", | |||
|  |                 "GameplayTags", | |||
|  |                 "DeveloperSettings", | |||
|  |                 "UnrealSharpBlueprint", | |||
|  |                 "Kismet", | |||
|  |                 "KismetCompiler", | |||
|  |                 "BlueprintEditorLibrary", | |||
|  |                 "SubobjectDataInterface", | |||
|  |                 "AssetTools", | |||
|  |                 "UnrealSharpRuntimeGlue", | |||
|  |                 "PluginBrowser",  | |||
|  |                 "UnrealSharpUtilities", | |||
|  |             } | |||
|  |         ); | |||
|  | 
 | |||
|  |         PublicDefinitions.Add("SkipGlueGeneration"); | |||
|  |     } | |||
|  | } |