29 lines
948 B
C#
29 lines
948 B
C#
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using System;
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using System.Collections.Generic;
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using EpicGames.UHT.Types;
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using UnrealSharpScriptGenerator.Utilities;
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namespace UnrealSharpScriptGenerator.PropertyTranslators;
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public class WeakObjectPropertyTranslator : BlittableTypePropertyTranslator
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{
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public WeakObjectPropertyTranslator() : base(typeof(UhtWeakObjectPtrProperty), "TWeakObjectPtr", PropertyKind.Unknown)
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{
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}
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public override bool ExportDefaultParameter => false;
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public override string GetManagedType(UhtProperty property)
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{
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UhtWeakObjectPtrProperty weakObjectProperty = (UhtWeakObjectPtrProperty)property;
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string fullName = weakObjectProperty.Class.GetFullManagedName();
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return $"TWeakObjectPtr<{fullName}>";
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}
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public override bool CanExport(UhtProperty property)
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{
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return property is UhtWeakObjectPtrProperty;
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}
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public override bool CanSupportGenericType(UhtProperty property) => false;
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}
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