20 lines
		
	
	
		
			527 B
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			20 lines
		
	
	
		
			527 B
		
	
	
	
		
			C
		
	
	
	
	
	
|  | #pragma once
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|  | 
 | ||
|  | #include "CoreMinimal.h"
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|  | #include "UnrealSharpEditor.h"
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|  | #include "UnrealSharpBinds/Public/CSBindsManager.h"
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|  | #include "UObject/Object.h"
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|  | #include "UnrealSharpEditorModuleExporter.generated.h"
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|  | 
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|  | UCLASS() | ||
|  | class UNREALSHARPEDITOR_API UFUnrealSharpEditorModuleExporter : public UObject | ||
|  | { | ||
|  | 	GENERATED_BODY() | ||
|  | public: | ||
|  | 	UNREALSHARP_FUNCTION() | ||
|  | 	static void InitializeUnrealSharpEditorCallbacks(FCSManagedUnrealSharpEditorCallbacks Callbacks); | ||
|  | 
 | ||
|  | 	UNREALSHARP_FUNCTION() | ||
|  | 	static void GetProjectPaths(TArray<FString>* Paths); | ||
|  | }; |