19 lines
		
	
	
		
			360 B
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			19 lines
		
	
	
		
			360 B
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | #include "UnrealSharpUtilities.h" | |||
|  | 
 | |||
|  | #define LOCTEXT_NAMESPACE "FUnrealSharpUtilitiesModule"
 | |||
|  | 
 | |||
|  | DEFINE_LOG_CATEGORY(LogUnrealSharpUtilities); | |||
|  | 
 | |||
|  | void FUnrealSharpUtilitiesModule::StartupModule() | |||
|  | { | |||
|  |      | |||
|  | } | |||
|  | 
 | |||
|  | void FUnrealSharpUtilitiesModule::ShutdownModule() | |||
|  | { | |||
|  |      | |||
|  | } | |||
|  | 
 | |||
|  | #undef LOCTEXT_NAMESPACE
 | |||
|  |      | |||
|  | IMPLEMENT_MODULE(FUnrealSharpUtilitiesModule, UnrealSharpUtilities) |