Files
BusyRabbit/Source/BusyRabbit/Public/BlueprintLibrary/BusyAscLibrary.h
wyatt 917322934d 暂存现阶段所有代码 #7
狐狸技能数据化配置暂时搁置
2025-10-20 22:23:51 +08:00

19 lines
487 B
C++

#pragma once
#include "Kismet/BlueprintFunctionLibrary.h"
#include "BusyAscLibrary.generated.h"
struct FGameplayEffectSpec;
class UBusyAbilityDataAssetBase;
UCLASS()
class UBusyAscLibrary : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable)
static UBusyAbilityDataAssetBase* GetAbilityDataAssetByEffect(const FGameplayEffectSpec& Spec);
UFUNCTION(BlueprintCallable)
static AActor* GetEffectInstigator(const FGameplayEffectSpec& Spec);
};