350 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			350 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
| ** $Id: lstate.c,v 2.133 2015/11/13 12:16:51 roberto Exp $
 | |
| ** Global State
 | |
| ** See Copyright Notice in lua.h
 | |
| */
 | |
| 
 | |
| #define lstate_c
 | |
| #define LUA_CORE
 | |
| 
 | |
| #include "lstate.h"
 | |
| #include "lprefix.h"
 | |
| 
 | |
| #include <stddef.h>
 | |
| #include <string.h>
 | |
| 
 | |
| #include "lua.h"
 | |
| #include "lapi.h"
 | |
| #include "ldebug.h"
 | |
| #include "ldo.h"
 | |
| #include "lfunc.h"
 | |
| #include "lgc.h"
 | |
| #include "llex.h"
 | |
| #include "lmem.h"
 | |
| #include "lstring.h"
 | |
| #include "ltable.h"
 | |
| #include "ltm.h"
 | |
| 
 | |
| #if !defined(LUAI_GCPAUSE)
 | |
| #define LUAI_GCPAUSE	200  /* 200% */
 | |
| #endif
 | |
| 
 | |
| #if !defined(LUAI_GCMUL)
 | |
| #define LUAI_GCMUL	200 /* GC runs 'twice the speed' of memory allocation */
 | |
| #endif
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** a macro to help the creation of a unique random seed when a state is
 | |
| ** created; the seed is used to randomize hashes.
 | |
| */
 | |
| #if !defined(luai_makeseed)
 | |
| #include <time.h>
 | |
| #define luai_makeseed()		cast(unsigned int, time(NULL))
 | |
| #endif
 | |
| 
 | |
| namespace NS_SLUA {
 | |
| 
 | |
| /*
 | |
| ** thread state + extra space
 | |
| */
 | |
| typedef struct LX {
 | |
|   lu_byte extra_[LUA_EXTRASPACE];
 | |
|   lua_State l;
 | |
| } LX;
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Main thread combines a thread state and the global state
 | |
| */
 | |
| typedef struct LG {
 | |
|   LX l;
 | |
|   global_State g;
 | |
| } LG;
 | |
| 
 | |
| 
 | |
| 
 | |
| #define fromstate(L)	(cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Compute an initial seed as random as possible. Rely on Address Space
 | |
| ** Layout Randomization (if present) to increase randomness..
 | |
| */
 | |
| #define addbuff(b,p,e) \
 | |
|   { size_t t = cast(size_t, e); \
 | |
|     memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
 | |
| 
 | |
| static unsigned int makeseed (lua_State *L) {
 | |
|   char buff[4 * sizeof(size_t)];
 | |
|   unsigned int h = luai_makeseed();
 | |
|   int p = 0;
 | |
|   addbuff(buff, p, L);  /* heap variable */
 | |
|   addbuff(buff, p, &h);  /* local variable */
 | |
|   addbuff(buff, p, luaO_nilobject);  /* global variable */
 | |
|   addbuff(buff, p, &lua_newstate);  /* public function */
 | |
|   lua_assert(p == sizeof(buff));
 | |
|   return luaS_hash(buff, p, h);
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
 | |
| ** invariant (and avoiding underflows in 'totalbytes')
 | |
| */
 | |
| void luaE_setdebt (global_State *g, l_mem debt) {
 | |
|   l_mem tb = gettotalbytes(g);
 | |
|   lua_assert(tb > 0);
 | |
|   if (debt < tb - MAX_LMEM)
 | |
|     debt = tb - MAX_LMEM;  /* will make 'totalbytes == MAX_LMEM' */
 | |
|   g->totalbytes = tb - debt;
 | |
|   g->GCdebt = debt;
 | |
| }
 | |
| 
 | |
| 
 | |
| CallInfo *luaE_extendCI (lua_State *L) {
 | |
|   CallInfo *ci = luaM_new(L, CallInfo);
 | |
|   lua_assert(L->ci->next == NULL);
 | |
|   L->ci->next = ci;
 | |
|   ci->previous = L->ci;
 | |
|   ci->next = NULL;
 | |
|   L->nci++;
 | |
|   return ci;
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** free all CallInfo structures not in use by a thread
 | |
| */
 | |
| void luaE_freeCI (lua_State *L) {
 | |
|   CallInfo *ci = L->ci;
 | |
|   CallInfo *next = ci->next;
 | |
|   ci->next = NULL;
 | |
|   while ((ci = next) != NULL) {
 | |
|     next = ci->next;
 | |
|     luaM_free(L, ci);
 | |
|     L->nci--;
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** free half of the CallInfo structures not in use by a thread
 | |
| */
 | |
| void luaE_shrinkCI (lua_State *L) {
 | |
|   CallInfo *ci = L->ci;
 | |
|   CallInfo *next2;  /* next's next */
 | |
|   /* while there are two nexts */
 | |
|   while (ci->next != NULL && (next2 = ci->next->next) != NULL) {
 | |
|     luaM_free(L, ci->next);  /* free next */
 | |
|     L->nci--;
 | |
|     ci->next = next2;  /* remove 'next' from the list */
 | |
|     next2->previous = ci;
 | |
|     ci = next2;  /* keep next's next */
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| static void stack_init (lua_State *L1, lua_State *L) {
 | |
|   int i; CallInfo *ci;
 | |
|   /* initialize stack array */
 | |
|   L1->stack = luaM_newvector(L, BASIC_STACK_SIZE, TValue);
 | |
|   L1->stacksize = BASIC_STACK_SIZE;
 | |
|   for (i = 0; i < BASIC_STACK_SIZE; i++)
 | |
|     setnilvalue(L1->stack + i);  /* erase new stack */
 | |
|   L1->top = L1->stack;
 | |
|   L1->stack_last = L1->stack + L1->stacksize - EXTRA_STACK;
 | |
|   /* initialize first ci */
 | |
|   ci = &L1->base_ci;
 | |
|   ci->next = ci->previous = NULL;
 | |
|   ci->callstatus = 0;
 | |
|   ci->func = L1->top;
 | |
|   setnilvalue(L1->top++);  /* 'function' entry for this 'ci' */
 | |
|   ci->top = L1->top + LUA_MINSTACK;
 | |
|   L1->ci = ci;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void freestack (lua_State *L) {
 | |
|   if (L->stack == NULL)
 | |
|     return;  /* stack not completely built yet */
 | |
|   L->ci = &L->base_ci;  /* free the entire 'ci' list */
 | |
|   luaE_freeCI(L);
 | |
|   lua_assert(L->nci == 0);
 | |
|   luaM_freearray(L, L->stack, L->stacksize);  /* free stack array */
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** Create registry table and its predefined values
 | |
| */
 | |
| static void init_registry (lua_State *L, global_State *g) {
 | |
|   TValue temp;
 | |
|   /* create registry */
 | |
|   Table *registry = luaH_new(L);
 | |
|   sethvalue(L, &g->l_registry, registry);
 | |
|   luaH_resize(L, registry, LUA_RIDX_LAST, 0);
 | |
|   /* registry[LUA_RIDX_MAINTHREAD] = L */
 | |
|   setthvalue(L, &temp, L);  /* temp = L */
 | |
|   luaH_setint(L, registry, LUA_RIDX_MAINTHREAD, &temp);
 | |
|   /* registry[LUA_RIDX_GLOBALS] = table of globals */
 | |
|   sethvalue(L, &temp, luaH_new(L));  /* temp = new table (global table) */
 | |
|   luaH_setint(L, registry, LUA_RIDX_GLOBALS, &temp);
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** open parts of the state that may cause memory-allocation errors.
 | |
| ** ('g->version' != NULL flags that the state was completely build)
 | |
| */
 | |
| static void f_luaopen (lua_State *L, void *ud) {
 | |
|   global_State *g = G(L);
 | |
|   UNUSED(ud);
 | |
|   stack_init(L, L);  /* init stack */
 | |
|   init_registry(L, g);
 | |
|   luaS_init(L);
 | |
|   luaT_init(L);
 | |
|   luaX_init(L);
 | |
|   g->gcrunning = 1;  /* allow gc */
 | |
|   g->version = lua_version(NULL);
 | |
|   luai_userstateopen(L);
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
| ** preinitialize a thread with consistent values without allocating
 | |
| ** any memory (to avoid errors)
 | |
| */
 | |
| static void preinit_thread (lua_State *L, global_State *g) {
 | |
|   L->l_G = g;
 | |
|   L->stack = NULL;
 | |
|   L->ci = NULL;
 | |
|   L->nci = 0;
 | |
|   L->stacksize = 0;
 | |
|   L->twups = L;  /* thread has no upvalues */
 | |
|   L->errorJmp = NULL;
 | |
|   L->nCcalls = 0;
 | |
|   L->hook = NULL;
 | |
|   L->hookmask = 0;
 | |
|   L->basehookcount = 0;
 | |
|   L->allowhook = 1;
 | |
|   resethookcount(L);
 | |
|   L->openupval = NULL;
 | |
|   L->nny = 1;
 | |
|   L->status = LUA_OK;
 | |
|   L->errfunc = 0;
 | |
|   L->onlyluac = 0;
 | |
| }
 | |
| 
 | |
| LUA_API void lua_setonlyluac(lua_State *L, int v) {
 | |
| 	L->onlyluac = v;
 | |
| }
 | |
| 
 | |
| 
 | |
| static void close_state (lua_State *L) {
 | |
|   global_State *g = G(L);
 | |
|   luaF_close(L, L->stack);  /* close all upvalues for this thread */
 | |
|   luaC_freeallobjects(L);  /* collect all objects */
 | |
|   if (g->version)  /* closing a fully built state? */
 | |
|     luai_userstateclose(L);
 | |
|   luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
 | |
|   freestack(L);
 | |
|   lua_assert(gettotalbytes(g) == sizeof(LG));
 | |
|   (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0);  /* free main block */
 | |
| }
 | |
| 
 | |
| 
 | |
| LUA_API lua_State *lua_newthread (lua_State *L) {
 | |
|   global_State *g = G(L);
 | |
|   lua_State *L1;
 | |
|   lua_lock(L);
 | |
|   luaC_checkGC(L);
 | |
|   /* create new thread */
 | |
|   L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l;
 | |
|   L1->marked = luaC_white(g);
 | |
|   L1->tt = LUA_TTHREAD;
 | |
|   /* link it on list 'allgc' */
 | |
|   L1->next = g->allgc;
 | |
|   g->allgc = obj2gco(L1);
 | |
|   /* anchor it on L stack */
 | |
|   setthvalue(L, L->top, L1);
 | |
|   api_incr_top(L);
 | |
|   preinit_thread(L1, g);
 | |
|   L1->hookmask = L->hookmask;
 | |
|   L1->basehookcount = L->basehookcount;
 | |
|   L1->hook = L->hook;
 | |
|   resethookcount(L1);
 | |
|   /* initialize L1 extra space */
 | |
|   memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
 | |
|          LUA_EXTRASPACE);
 | |
|   luai_userstatethread(L, L1);
 | |
|   stack_init(L1, L);  /* init stack */
 | |
|   lua_unlock(L);
 | |
|   return L1;
 | |
| }
 | |
| 
 | |
| 
 | |
| void luaE_freethread (lua_State *L, lua_State *L1) {
 | |
|   LX *l = fromstate(L1);
 | |
|   luaF_close(L1, L1->stack);  /* close all upvalues for this thread */
 | |
|   lua_assert(L1->openupval == NULL);
 | |
|   luai_userstatefree(L, L1);
 | |
|   freestack(L1);
 | |
|   luaM_free(L, l);
 | |
| }
 | |
| 
 | |
| 
 | |
| LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
 | |
|   int i;
 | |
|   lua_State *L;
 | |
|   global_State *g;
 | |
|   LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
 | |
|   if (l == NULL) return NULL;
 | |
|   L = &l->l.l;
 | |
|   g = &l->g;
 | |
|   L->next = NULL;
 | |
|   L->tt = LUA_TTHREAD;
 | |
|   g->currentwhite = bitmask(WHITE0BIT);
 | |
|   L->marked = luaC_white(g);
 | |
|   preinit_thread(L, g);
 | |
|   g->frealloc = f;
 | |
|   g->ud = ud;
 | |
|   g->mainthread = L;
 | |
|   g->seed = makeseed(L);
 | |
|   g->gcrunning = 0;  /* no GC while building state */
 | |
|   g->GCestimate = 0;
 | |
|   g->strt.size = g->strt.nuse = 0;
 | |
|   g->strt.hash = NULL;
 | |
|   setnilvalue(&g->l_registry);
 | |
|   g->panic = NULL;
 | |
|   g->version = NULL;
 | |
|   g->gcstate = GCSpause;
 | |
|   g->gckind = KGC_NORMAL;
 | |
|   g->allgc = g->finobj = g->tobefnz = g->fixedgc = NULL;
 | |
|   g->sweepgc = NULL;
 | |
|   g->gray = g->grayagain = NULL;
 | |
|   g->weak = g->ephemeron = g->allweak = NULL;
 | |
|   g->twups = NULL;
 | |
|   g->totalbytes = sizeof(LG);
 | |
|   g->GCdebt = 0;
 | |
|   g->gcfinnum = 0;
 | |
|   g->gcpause = LUAI_GCPAUSE;
 | |
|   g->gcstepmul = LUAI_GCMUL;
 | |
|   for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
 | |
|   if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
 | |
|     /* memory allocation error: free partial state */
 | |
|     close_state(L);
 | |
|     L = NULL;
 | |
|   }
 | |
|   return L;
 | |
| }
 | |
| 
 | |
| 
 | |
| LUA_API void lua_close (lua_State *L) {
 | |
|   L = G(L)->mainthread;  /* only the main thread can be closed */
 | |
|   lua_lock(L);
 | |
|   close_state(L);
 | |
| }
 | |
| 
 | |
| } // end NS_SLUA
 |