16 lines
		
	
	
		
			254 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			254 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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namespace UnrealSharpScriptGenerator;
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[Flags]
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public enum EPropertyUsageFlags : byte
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{
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    None = 0x00,
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    Property = 0x01,
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    Parameter = 0x02,
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    ReturnValue = 0x04,
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    Inner = 0x08,
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    StructProperty = 0x10,
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    Any = 0xFF,
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};
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