29 lines
		
	
	
		
			948 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			948 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections.Generic;
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using EpicGames.UHT.Types;
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using UnrealSharpScriptGenerator.Utilities;
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namespace UnrealSharpScriptGenerator.PropertyTranslators;
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public class WeakObjectPropertyTranslator : BlittableTypePropertyTranslator
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{
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    public WeakObjectPropertyTranslator() : base(typeof(UhtWeakObjectPtrProperty), "TWeakObjectPtr", PropertyKind.Unknown)
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    {
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    }
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    public override bool ExportDefaultParameter => false;
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    public override string GetManagedType(UhtProperty property)
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    {
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        UhtWeakObjectPtrProperty weakObjectProperty = (UhtWeakObjectPtrProperty)property;
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        string fullName = weakObjectProperty.Class.GetFullManagedName();
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        return $"TWeakObjectPtr<{fullName}>";
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    }
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    public override bool CanExport(UhtProperty property)
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    {
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        return property is UhtWeakObjectPtrProperty;
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    }
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    public override bool CanSupportGenericType(UhtProperty property) => false;
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} |