15 lines
		
	
	
		
			489 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			15 lines
		
	
	
		
			489 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using EpicGames.UHT.Types;
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namespace UnrealSharpScriptGenerator.PropertyTranslators;
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public class FloatPropertyTranslator : BlittableTypePropertyTranslator
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{
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    public FloatPropertyTranslator() : base(typeof(UhtFloatProperty), "float", PropertyKind.Float)
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    {
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    }
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    public override string ConvertCPPDefaultValue(string defaultValue, UhtFunction function, UhtProperty parameter)
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    {
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        return base.ConvertCPPDefaultValue(defaultValue, function, parameter) + "f";
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    }
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} |