30 lines
		
	
	
		
			698 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			698 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using EpicGames.UHT.Types;
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namespace UnrealSharpScriptGenerator.PropertyTranslators;
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public class FieldPathPropertyTranslator : SimpleTypePropertyTranslator
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{
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    public FieldPathPropertyTranslator() : base(typeof(UhtFieldPathProperty))
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    {
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    }
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    public override bool CanExport(UhtProperty property)
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    {
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        return property is UhtFieldPathProperty;
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    }
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    public override string GetManagedType(UhtProperty property)
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    {
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        return "FFieldPath";
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    }
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    public override string GetMarshaller(UhtProperty property)
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    {
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        return "FieldPathMarshaller";
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    }
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    public override bool CanSupportGenericType(UhtProperty property)
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    {
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        return false;
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    }
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} |