25 lines
		
	
	
		
			338 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			338 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace UnrealSharpScriptGenerator;
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public enum PropertyKind
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{
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    Unknown,
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    Bool,
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    SByte,
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    Byte,
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    Short,
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    UShort,
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    Int,
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    UInt,
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    Long,
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    ULong,
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    Float,
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    Double,
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    String,
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    Enum
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} |