36 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using EpicGames.UHT.Types;
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| using UnrealSharpScriptGenerator.Utilities;
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| 
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| namespace UnrealSharpScriptGenerator.PropertyTranslators;
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| 
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| public class SoftClassPropertyTranslator : SimpleTypePropertyTranslator
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| {
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|     public SoftClassPropertyTranslator() : base(typeof(UhtSoftClassProperty))
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|     {
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|         
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|     }
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|     
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|     public override string GetManagedType(UhtProperty property)
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|     {
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|         UhtSoftClassProperty softClassProperty = (UhtSoftClassProperty)property;
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|         string fullName = property.IsGenericType()
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|              ? "DOT" : softClassProperty.MetaClass!.GetFullManagedName();
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| 
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|         return $"TSoftClassPtr<{fullName}>";
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|     }
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| 
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|     public override string GetMarshaller(UhtProperty property)
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|     {
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|         UhtSoftClassProperty softClassProperty = (UhtSoftClassProperty) property;
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|         string fullName = property.IsGenericType()
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|              ? "DOT" : softClassProperty.MetaClass!.GetFullManagedName();
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| 
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|         return $"SoftClassMarshaller<{fullName}>";
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|     }
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| 
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|     public override bool CanExport(UhtProperty property)
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|     {
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|         return property is UhtSoftClassProperty;
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|     }
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| }
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