Files
BusyRabbit/Plugins/UnrealSharp/Source/UnrealSharpBinds/Private/CSExportedFunction.cpp
wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

12 lines
316 B
C++

#include "CSExportedFunction.h"
#include "CSBindsManager.h"
FCSExportedFunction::FCSExportedFunction(const FName& OuterName, const FName& Name, void* InFunctionPointer, int32 InSize):
Name(Name),
FunctionPointer(InFunctionPointer),
Size(InSize)
{
FCSBindsManager::RegisterExportedFunction(OuterName, *this);
}