37 lines
		
	
	
		
			835 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			835 B
		
	
	
	
		
			Lua
		
	
	
	
	
	
| local _M = {}
 | |
| local GameplayTag = import("GameplayTag")
 | |
| local BusyGamePlayLibrary = import("BusyGamePlayLibrary")
 | |
| 
 | |
| local function GetConfig(func_name, config_id)
 | |
|     local state, config = BusyGamePlayLibrary[func_name](config_id, nil)
 | |
|     if state == true then
 | |
|         return config
 | |
|     else
 | |
|         return nil
 | |
|     end
 | |
| end
 | |
| 
 | |
| function _M.GetItemConfigByID(item_id)
 | |
|     return GetConfig("GetLevelItemConfig", item_id)
 | |
| end
 | |
| 
 | |
| function _M.GetItemResourceConfig(item_id)
 | |
|     return GetConfig("GetItemResourceConfig", item_id)
 | |
| end
 | |
| 
 | |
| function _M.GetItemDescConfig(item_id)
 | |
|     return GetConfig("GetLevelItemDescription", item_id)
 | |
| 
 | |
| end
 | |
| 
 | |
| function _M.GetRoleConfigByID(role_id)
 | |
|     return GetConfig("GetRoleConfig", role_id)
 | |
| end
 | |
| 
 | |
| function _M.GetGameplayTag(name)
 | |
|     local tag = GameplayTag(name)
 | |
|     tag.TagName = name
 | |
|     return tag
 | |
| end
 | |
| 
 | |
| return _M |