19 lines
		
	
	
		
			464 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			464 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include "CoreMinimal.h"
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| #include "Engine/DeveloperSettings.h"
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| #include "CSRuntimeGlueSettings.generated.h"
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| 
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| class UCSGlueGenerator;
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| 
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| UCLASS(NotBlueprintable, Config = "Editor", DefaultConfig, DisplayName = "UnrealSharp Runtime Glue Settings")
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| class UCSRuntimeGlueSettings : public UDeveloperSettings
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| {
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| 	GENERATED_BODY()
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| public:
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| 	UCSRuntimeGlueSettings();
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| 	
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| 	UPROPERTY(Config, EditAnywhere)
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| 	TArray<TSoftClassPtr<UCSGlueGenerator>> Generators;
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| };
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