34 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef LUASOCKET_H
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#define LUASOCKET_H
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/*=========================================================================*\
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* LuaSocket toolkit
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* Networking support for the Lua language
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* Diego Nehab
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* 9/11/1999
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\*=========================================================================*/
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#include "lua.h"
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/*-------------------------------------------------------------------------*\
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* Current socket library version
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\*-------------------------------------------------------------------------*/
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#define LUASOCKET_VERSION    "LuaSocket 3.0-rc1"
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#define LUASOCKET_COPYRIGHT  "Copyright (C) 1999-2013 Diego Nehab"
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/*-------------------------------------------------------------------------*\
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* This macro prefixes all exported API functions
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\*-------------------------------------------------------------------------*/
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#ifndef LUASOCKET_API
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#define LUASOCKET_API extern
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#endif
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namespace NS_SLUA {    
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/*-------------------------------------------------------------------------*\
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* Initializes the library.
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\*-------------------------------------------------------------------------*/
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LUASOCKET_API int luaopen_socket_core(lua_State *L);
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} // end NS_SLUA
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#endif /* LUASOCKET_H */
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