236 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			236 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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** $Id: lstate.h,v 2.133 2016/12/22 13:08:50 roberto Exp $
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** Global State
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** See Copyright Notice in lua.h
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*/
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#ifndef lstate_h
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#define lstate_h
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#include "lua.h"
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#include "lobject.h"
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#include "ltm.h"
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#include "lzio.h"
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/*
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** Some notes about garbage-collected objects: All objects in Lua must
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** be kept somehow accessible until being freed, so all objects always
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** belong to one (and only one) of these lists, using field 'next' of
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** the 'CommonHeader' for the link:
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**
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** 'allgc': all objects not marked for finalization;
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** 'finobj': all objects marked for finalization;
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** 'tobefnz': all objects ready to be finalized;
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** 'fixedgc': all objects that are not to be collected (currently
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** only small strings, such as reserved words).
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*/
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/*
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** Atomic type (relative to signals) to better ensure that 'lua_sethook'
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** is thread safe
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*/
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#if !defined(l_signalT)
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#include <signal.h>
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#define l_signalT	sig_atomic_t
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#endif
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namespace NS_SLUA {
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struct lua_longjmp; /* defined in ldo.c */
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/* extra stack space to handle TM calls and some other extras */
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#define EXTRA_STACK   5
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#define BASIC_STACK_SIZE        (2*LUA_MINSTACK)
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/* kinds of Garbage Collection */
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#define KGC_NORMAL	0
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#define KGC_EMERGENCY	1	/* gc was forced by an allocation failure */
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typedef struct stringtable {
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  TString **hash;
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  int nuse;  /* number of elements */
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  int size;
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} stringtable;
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/*
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** Information about a call.
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** When a thread yields, 'func' is adjusted to pretend that the
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** top function has only the yielded values in its stack; in that
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** case, the actual 'func' value is saved in field 'extra'.
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** When a function calls another with a continuation, 'extra' keeps
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** the function index so that, in case of errors, the continuation
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** function can be called with the correct top.
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*/
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typedef struct CallInfo {
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  StkId func;  /* function index in the stack */
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  StkId	top;  /* top for this function */
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  struct CallInfo *previous, *next;  /* dynamic call link */
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  union {
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    struct {  /* only for Lua functions */
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      StkId base;  /* base for this function */
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      const Instruction *savedpc;
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    } l;
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    struct {  /* only for C functions */
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      lua_KFunction k;  /* continuation in case of yields */
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      ptrdiff_t old_errfunc;
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      lua_KContext ctx;  /* context info. in case of yields */
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    } c;
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  } u;
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  ptrdiff_t extra;
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  short nresults;  /* expected number of results from this function */
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  unsigned short callstatus;
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} CallInfo;
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/*
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** Bits in CallInfo status
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*/
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#define CIST_OAH	(1<<0)	/* original value of 'allowhook' */
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#define CIST_LUA	(1<<1)	/* call is running a Lua function */
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#define CIST_HOOKED	(1<<2)	/* call is running a debug hook */
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#define CIST_FRESH	(1<<3)	/* call is running on a fresh invocation
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                                   of luaV_execute */
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#define CIST_YPCALL	(1<<4)	/* call is a yieldable protected call */
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#define CIST_TAIL	(1<<5)	/* call was tail called */
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#define CIST_HOOKYIELD	(1<<6)	/* last hook called yielded */
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#define CIST_LEQ	(1<<7)  /* using __lt for __le */
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#define CIST_FIN	(1<<8)  /* call is running a finalizer */
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#define isLua(ci)	((ci)->callstatus & CIST_LUA)
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/* assume that CIST_OAH has offset 0 and that 'v' is strictly 0/1 */
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#define setoah(st,v)	((st) = ((st) & ~CIST_OAH) | (v))
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#define getoah(st)	((st) & CIST_OAH)
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/*
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** 'global state', shared by all threads of this state
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*/
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typedef struct global_State {
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  lua_Alloc frealloc;  /* function to reallocate memory */
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  void *ud;         /* auxiliary data to 'frealloc' */
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  l_mem totalbytes;  /* number of bytes currently allocated - GCdebt */
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  l_mem GCdebt;  /* bytes allocated not yet compensated by the collector */
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  lu_mem GCmemtrav;  /* memory traversed by the GC */
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  lu_mem GCestimate;  /* an estimate of the non-garbage memory in use */
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  stringtable strt;  /* hash table for strings */
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  TValue l_registry;
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  unsigned int seed;  /* randomized seed for hashes */
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  lu_byte currentwhite;
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  lu_byte gcstate;  /* state of garbage collector */
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  lu_byte gckind;  /* kind of GC running */
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  lu_byte gcrunning;  /* true if GC is running */
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  GCObject *allgc;  /* list of all collectable objects */
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  GCObject **sweepgc;  /* current position of sweep in list */
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  GCObject *finobj;  /* list of collectable objects with finalizers */
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  GCObject *gray;  /* list of gray objects */
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  GCObject *grayagain;  /* list of objects to be traversed atomically */
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  GCObject *weak;  /* list of tables with weak values */
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  GCObject *ephemeron;  /* list of ephemeron tables (weak keys) */
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  GCObject *allweak;  /* list of all-weak tables */
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  GCObject *tobefnz;  /* list of userdata to be GC */
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  GCObject *fixedgc;  /* list of objects not to be collected */
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  struct lua_State *twups;  /* list of threads with open upvalues */
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  unsigned int gcfinnum;  /* number of finalizers to call in each GC step */
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  int gcpause;  /* size of pause between successive GCs */
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  int gcstepmul;  /* GC 'granularity' */
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  lua_CFunction panic;  /* to be called in unprotected errors */
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  struct lua_State *mainthread;
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  const lua_Number *version;  /* pointer to version number */
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  TString *memerrmsg;  /* memory-error message */
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  TString *tmname[TM_N];  /* array with tag-method names */
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  struct Table *mt[LUA_NUMTAGS];  /* metatables for basic types */
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  TString *strcache[STRCACHE_N][STRCACHE_M];  /* cache for strings in API */
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} global_State;
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/*
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** 'per thread' state
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*/
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struct lua_State {
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  CommonHeader;
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  unsigned short nci;  /* number of items in 'ci' list */
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  lu_byte status;
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  StkId top;  /* first free slot in the stack */
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  global_State *l_G;
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  CallInfo *ci;  /* call info for current function */
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  const Instruction *oldpc;  /* last pc traced */
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  StkId stack_last;  /* last free slot in the stack */
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  StkId stack;  /* stack base */
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  UpVal *openupval;  /* list of open upvalues in this stack */
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  GCObject *gclist;
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  struct lua_State *twups;  /* list of threads with open upvalues */
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  struct lua_longjmp *errorJmp;  /* current error recover point */
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  CallInfo base_ci;  /* CallInfo for first level (C calling Lua) */
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  volatile lua_Hook hook;
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  ptrdiff_t errfunc;  /* current error handling function (stack index) */
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  int stacksize;
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  int basehookcount;
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  int hookcount;
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  unsigned short nny;  /* number of non-yieldable calls in stack */
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  unsigned short nCcalls;  /* number of nested C calls */
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  l_signalT hookmask;
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  lu_byte allowhook;
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  int onlyluac;
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};
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// #define G(L)	(L->l_G)
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inline global_State* G(lua_State* L) {
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  return L->l_G;
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}
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    /*
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** Union of all collectable objects (only for conversions)
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*/
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union GCUnion {
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  GCObject gc;  /* common header */
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  struct TString ts;
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  struct Udata u;
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  union Closure cl;
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  struct Table h;
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  struct Proto p;
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  struct lua_State th;  /* thread */
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};
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#define cast_u(o)	cast(union GCUnion *, (o))
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/* macros to convert a GCObject into a specific value */
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#define gco2ts(o)  \
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	check_exp(novariant((o)->tt) == LUA_TSTRING, &((cast_u(o))->ts))
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#define gco2u(o)  check_exp((o)->tt == LUA_TUSERDATA, &((cast_u(o))->u))
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#define gco2lcl(o)  check_exp((o)->tt == LUA_TLCL, &((cast_u(o))->cl.l))
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#define gco2ccl(o)  check_exp((o)->tt == LUA_TCCL, &((cast_u(o))->cl.c))
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#define gco2cl(o)  \
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	check_exp(novariant((o)->tt) == LUA_TFUNCTION, &((cast_u(o))->cl))
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#define gco2t(o)  check_exp((o)->tt == LUA_TTABLE, &((cast_u(o))->h))
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#define gco2p(o)  check_exp((o)->tt == LUA_TPROTO, &((cast_u(o))->p))
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#define gco2th(o)  check_exp((o)->tt == LUA_TTHREAD, &((cast_u(o))->th))
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/* macro to convert a Lua object into a GCObject */
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#define obj2gco(v) \
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	check_exp(novariant((v)->tt) < LUA_TDEADKEY, (&(cast_u(v)->gc)))
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/* actual number of total bytes allocated */
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#define gettotalbytes(g)	cast(lu_mem, (g)->totalbytes + (g)->GCdebt)
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LUAI_FUNC void luaE_setdebt (global_State *g, l_mem debt);
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LUAI_FUNC void luaE_freethread (lua_State *L, lua_State *L1);
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LUAI_FUNC CallInfo *luaE_extendCI (lua_State *L);
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LUAI_FUNC void luaE_freeCI (lua_State *L);
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LUAI_FUNC void luaE_shrinkCI (lua_State *L);
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} // end NS_SLUA
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#endif
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