68 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
** $Id: linit.c,v 1.39 2016/12/04 20:17:24 roberto Exp $
 | 
						|
** Initialization of libraries for lua.c and other clients
 | 
						|
** See Copyright Notice in lua.h
 | 
						|
*/
 | 
						|
 | 
						|
 | 
						|
#define linit_c
 | 
						|
#define LUA_LIB
 | 
						|
 | 
						|
/*
 | 
						|
** If you embed Lua in your program and need to open the standard
 | 
						|
** libraries, call luaL_openlibs in your program. If you need a
 | 
						|
** different set of libraries, copy this file to your project and edit
 | 
						|
** it to suit your needs.
 | 
						|
**
 | 
						|
** You can also *preload* libraries, so that a later 'require' can
 | 
						|
** open the library, which is already linked to the application.
 | 
						|
** For that, do the following code:
 | 
						|
**
 | 
						|
**  luaL_getsubtable(L, LUA_REGISTRYINDEX, LUA_PRELOAD_TABLE);
 | 
						|
**  lua_pushcfunction(L, luaopen_modname);
 | 
						|
**  lua_setfield(L, -2, modname);
 | 
						|
**  lua_pop(L, 1);  // remove PRELOAD table
 | 
						|
*/
 | 
						|
 | 
						|
#include "lprefix.h"
 | 
						|
 | 
						|
#include <stddef.h>
 | 
						|
 | 
						|
#include "lua.h"
 | 
						|
#include "lualib.h"
 | 
						|
#include "lauxlib.h"
 | 
						|
 | 
						|
namespace NS_SLUA {
 | 
						|
 | 
						|
/*
 | 
						|
** these libs are loaded by lua.c and are readily available to any Lua
 | 
						|
** program
 | 
						|
*/
 | 
						|
static const luaL_Reg loadedlibs[] = {
 | 
						|
  {"_G", luaopen_base},
 | 
						|
  {LUA_LOADLIBNAME, luaopen_package},
 | 
						|
  {LUA_COLIBNAME, luaopen_coroutine},
 | 
						|
  {LUA_TABLIBNAME, luaopen_table},
 | 
						|
  {LUA_IOLIBNAME, luaopen_io},
 | 
						|
  {LUA_OSLIBNAME, luaopen_os},
 | 
						|
  {LUA_STRLIBNAME, luaopen_string},
 | 
						|
  {LUA_MATHLIBNAME, luaopen_math},
 | 
						|
  {LUA_UTF8LIBNAME, luaopen_utf8},
 | 
						|
  {LUA_DBLIBNAME, luaopen_debug},
 | 
						|
#if defined(LUA_COMPAT_BITLIB)
 | 
						|
  {LUA_BITLIBNAME, luaopen_bit32},
 | 
						|
#endif
 | 
						|
  {NULL, NULL}
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
LUALIB_API void luaL_openlibs (lua_State *L) {
 | 
						|
  const luaL_Reg *lib;
 | 
						|
  /* "require" functions from 'loadedlibs' and set results to global table */
 | 
						|
  for (lib = loadedlibs; lib->func; lib++) {
 | 
						|
    luaL_requiref(L, lib->name, lib->func, 1);
 | 
						|
    lua_pop(L, 1);  /* remove lib */
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
} // end NS_SLUA
 |