800 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			800 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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** $Id: ldo.c,v 2.157 2016/12/13 15:52:21 roberto Exp $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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#define ldo_c
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#define LUA_CORE
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#include "ldo.h"
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#include "lprefix.h"
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#include <setjmp.h>
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#include <stdlib.h>
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#include <string.h>
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#include "lua.h"
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#include "lapi.h"
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#include "ldebug.h"
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#include "lfunc.h"
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#include "lgc.h"
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#include "lmem.h"
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#include "lobject.h"
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#include "lopcodes.h"
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#include "lparser.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
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#include "ltm.h"
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#include "lundump.h"
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#include "lvm.h"
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#include "lzio.h"
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#define errorstatus(s)	((s) > LUA_YIELD)
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/*
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** {======================================================
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** Error-recovery functions
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** =======================================================
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*/
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/*
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** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
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** default, Lua handles errors with exceptions when compiling as
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** C++ code, with _longjmp/_setjmp when asked to use them, and with
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** longjmp/setjmp otherwise.
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*/
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#if !defined(LUAI_THROW)				/* { */
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#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP)	/* { */
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/* C++ exceptions */
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#define LUAI_THROW(L,c)		throw(c)
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#define LUAI_TRY(L,c,a) \
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	try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
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#define luai_jmpbuf		int  /* dummy variable */
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#elif defined(LUA_USE_POSIX)				/* }{ */
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/* in POSIX, try _longjmp/_setjmp (more efficient) */
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#define LUAI_THROW(L,c)		_longjmp((c)->b, 1)
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#define LUAI_TRY(L,c,a)		if (_setjmp((c)->b) == 0) { a }
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#define luai_jmpbuf		jmp_buf
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#else							/* }{ */
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/* ISO C handling with long jumps */
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#define LUAI_THROW(L,c)		longjmp((c)->b, 1)
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#define LUAI_TRY(L,c,a)		if (setjmp((c)->b) == 0) { a }
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#define luai_jmpbuf		jmp_buf
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#endif							/* } */
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#endif							/* } */
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namespace NS_SLUA {
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/* chain list of long jump buffers */
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struct lua_longjmp {
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  struct lua_longjmp *previous;
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  luai_jmpbuf b;
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  volatile int status;  /* error code */
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};
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static void seterrorobj (lua_State *L, int errcode, StkId oldtop) {
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  switch (errcode) {
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    case LUA_ERRMEM: {  /* memory error? */
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      setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
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      break;
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    }
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    case LUA_ERRERR: {
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      setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
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      break;
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    }
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    default: {
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      setobjs2s(L, oldtop, L->top - 1);  /* error message on current top */
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      break;
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    }
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  }
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  L->top = oldtop + 1;
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}
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l_noret luaD_throw (lua_State *L, int errcode) {
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  if (L->errorJmp) {  /* thread has an error handler? */
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    L->errorJmp->status = errcode;  /* set status */
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    LUAI_THROW(L, L->errorJmp);  /* jump to it */
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  }
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  else {  /* thread has no error handler */
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    global_State *g = G(L);
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    L->status = cast_byte(errcode);  /* mark it as dead */
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    if (g->mainthread->errorJmp) {  /* main thread has a handler? */
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      setobjs2s(L, g->mainthread->top++, L->top - 1);  /* copy error obj. */
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      luaD_throw(g->mainthread, errcode);  /* re-throw in main thread */
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    }
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    else {  /* no handler at all; abort */
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      if (g->panic) {  /* panic function? */
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        seterrorobj(L, errcode, L->top);  /* assume EXTRA_STACK */
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        if (L->ci->top < L->top)
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          L->ci->top = L->top;  /* pushing msg. can break this invariant */
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        lua_unlock(L);
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        g->panic(L);  /* call panic function (last chance to jump out) */
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      }
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      abort();
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    }
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  }
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}
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int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
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  unsigned short oldnCcalls = L->nCcalls;
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  struct lua_longjmp lj;
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  lj.status = LUA_OK;
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  lj.previous = L->errorJmp;  /* chain new error handler */
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  L->errorJmp = &lj;
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  LUAI_TRY(L, &lj,
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    (*f)(L, ud);
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  );
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  L->errorJmp = lj.previous;  /* restore old error handler */
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  L->nCcalls = oldnCcalls;
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  return lj.status;
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}
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/* }====================================================== */
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/*
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** {==================================================================
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** Stack reallocation
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** ===================================================================
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*/
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static void correctstack (lua_State *L, TValue *oldstack) {
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  CallInfo *ci;
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  UpVal *up;
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  L->top = (L->top - oldstack) + L->stack;
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  for (up = L->openupval; up != NULL; up = up->u.open.next)
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    up->v = (up->v - oldstack) + L->stack;
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  for (ci = L->ci; ci != NULL; ci = ci->previous) {
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    ci->top = (ci->top - oldstack) + L->stack;
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    ci->func = (ci->func - oldstack) + L->stack;
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    if (isLua(ci))
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      ci->u.l.base = (ci->u.l.base - oldstack) + L->stack;
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  }
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}
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/* some space for error handling */
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#define ERRORSTACKSIZE	(LUAI_MAXSTACK + 200)
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void luaD_reallocstack (lua_State *L, int newsize) {
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  TValue *oldstack = L->stack;
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  int lim = L->stacksize;
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  lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
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  lua_assert(L->stack_last - L->stack == L->stacksize - EXTRA_STACK);
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  luaM_reallocvector(L, L->stack, L->stacksize, newsize, TValue);
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  for (; lim < newsize; lim++)
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    setnilvalue(L->stack + lim); /* erase new segment */
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  L->stacksize = newsize;
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  L->stack_last = L->stack + newsize - EXTRA_STACK;
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  correctstack(L, oldstack);
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}
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void luaD_growstack (lua_State *L, int n) {
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  int size = L->stacksize;
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  if (size > LUAI_MAXSTACK)  /* error after extra size? */
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    luaD_throw(L, LUA_ERRERR);
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  else {
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    int needed = cast_int(L->top - L->stack) + n + EXTRA_STACK;
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    int newsize = 2 * size;
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    if (newsize > LUAI_MAXSTACK) newsize = LUAI_MAXSTACK;
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    if (newsize < needed) newsize = needed;
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    if (newsize > LUAI_MAXSTACK) {  /* stack overflow? */
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      luaD_reallocstack(L, ERRORSTACKSIZE);
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      luaG_runerror(L, "stack overflow");
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    }
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    else
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      luaD_reallocstack(L, newsize);
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  }
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}
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static int stackinuse (lua_State *L) {
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  CallInfo *ci;
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  StkId lim = L->top;
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  for (ci = L->ci; ci != NULL; ci = ci->previous) {
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    if (lim < ci->top) lim = ci->top;
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  }
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  lua_assert(lim <= L->stack_last);
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  return cast_int(lim - L->stack) + 1;  /* part of stack in use */
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}
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void luaD_shrinkstack (lua_State *L) {
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  int inuse = stackinuse(L);
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  int goodsize = inuse + (inuse / 8) + 2*EXTRA_STACK;
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  if (goodsize > LUAI_MAXSTACK)
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    goodsize = LUAI_MAXSTACK;  /* respect stack limit */
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  if (L->stacksize > LUAI_MAXSTACK)  /* had been handling stack overflow? */
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    luaE_freeCI(L);  /* free all CIs (list grew because of an error) */
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  else
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    luaE_shrinkCI(L);  /* shrink list */
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  /* if thread is currently not handling a stack overflow and its
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     good size is smaller than current size, shrink its stack */
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  if (inuse <= (LUAI_MAXSTACK - EXTRA_STACK) &&
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      goodsize < L->stacksize)
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    luaD_reallocstack(L, goodsize);
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  else  /* don't change stack */
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    condmovestack(L,{},{});  /* (change only for debugging) */
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}
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void luaD_inctop (lua_State *L) {
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  luaD_checkstack(L, 1);
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  L->top++;
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}
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/* }================================================================== */
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/*
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** Call a hook for the given event. Make sure there is a hook to be
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** called. (Both 'L->hook' and 'L->hookmask', which triggers this
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** function, can be changed asynchronously by signals.)
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*/
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void luaD_hook (lua_State *L, int event, int line) {
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  lua_Hook hook = L->hook;
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  if (hook && L->allowhook) {  /* make sure there is a hook */
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    CallInfo *ci = L->ci;
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    ptrdiff_t top = savestack(L, L->top);
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    ptrdiff_t ci_top = savestack(L, ci->top);
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    lua_Debug ar;
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    ar.event = event;
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    ar.currentline = line;
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    ar.i_ci = ci;
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    luaD_checkstack(L, LUA_MINSTACK);  /* ensure minimum stack size */
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    ci->top = L->top + LUA_MINSTACK;
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    lua_assert(ci->top <= L->stack_last);
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    L->allowhook = 0;  /* cannot call hooks inside a hook */
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    ci->callstatus |= CIST_HOOKED;
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    lua_unlock(L);
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    (*hook)(L, &ar);
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    lua_lock(L);
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    lua_assert(!L->allowhook);
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    L->allowhook = 1;
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    ci->top = restorestack(L, ci_top);
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    L->top = restorestack(L, top);
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    ci->callstatus &= ~CIST_HOOKED;
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  }
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}
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static void callhook (lua_State *L, CallInfo *ci) {
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  int hook = LUA_HOOKCALL;
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  ci->u.l.savedpc++;  /* hooks assume 'pc' is already incremented */
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  if (isLua(ci->previous) &&
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      GET_OPCODE(*(ci->previous->u.l.savedpc - 1)) == OP_TAILCALL) {
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    ci->callstatus |= CIST_TAIL;
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    hook = LUA_HOOKTAILCALL;
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  }
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  luaD_hook(L, hook, -1);
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  ci->u.l.savedpc--;  /* correct 'pc' */
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}
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static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
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  int i;
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  int nfixargs = p->numparams;
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  StkId base, fixed;
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  /* move fixed parameters to final position */
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  fixed = L->top - actual;  /* first fixed argument */
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  base = L->top;  /* final position of first argument */
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  for (i = 0; i < nfixargs && i < actual; i++) {
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    setobjs2s(L, L->top++, fixed + i);
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    setnilvalue(fixed + i);  /* erase original copy (for GC) */
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  }
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  for (; i < nfixargs; i++)
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    setnilvalue(L->top++);  /* complete missing arguments */
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  return base;
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}
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/*
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** Check whether __call metafield of 'func' is a function. If so, put
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** it in stack below original 'func' so that 'luaD_precall' can call
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** it. Raise an error if __call metafield is not a function.
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*/
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static void tryfuncTM (lua_State *L, StkId func) {
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  const TValue *tm = luaT_gettmbyobj(L, func, TM_CALL);
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  StkId p;
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  if (!ttisfunction(tm))
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    luaG_typeerror(L, func, "call");
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  /* Open a hole inside the stack at 'func' */
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  for (p = L->top; p > func; p--)
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    setobjs2s(L, p, p-1);
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  L->top++;  /* slot ensured by caller */
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  setobj2s(L, func, tm);  /* tag method is the new function to be called */
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}
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/*
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** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
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** Handle most typical cases (zero results for commands, one result for
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** expressions, multiple results for tail calls/single parameters)
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** separated.
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*/
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static int moveresults (lua_State *L, const TValue *firstResult, StkId res,
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                                      int nres, int wanted) {
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  switch (wanted) {  /* handle typical cases separately */
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    case 0: break;  /* nothing to move */
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    case 1: {  /* one result needed */
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      if (nres == 0)   /* no results? */
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        firstResult = luaO_nilobject;  /* adjust with nil */
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      setobjs2s(L, res, firstResult);  /* move it to proper place */
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      break;
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    }
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    case LUA_MULTRET: {
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      int i;
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      for (i = 0; i < nres; i++)  /* move all results to correct place */
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        setobjs2s(L, res + i, firstResult + i);
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      L->top = res + nres;
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      return 0;  /* wanted == LUA_MULTRET */
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    }
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    default: {
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      int i;
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      if (wanted <= nres) {  /* enough results? */
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        for (i = 0; i < wanted; i++)  /* move wanted results to correct place */
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          setobjs2s(L, res + i, firstResult + i);
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      }
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      else {  /* not enough results; use all of them plus nils */
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        for (i = 0; i < nres; i++)  /* move all results to correct place */
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          setobjs2s(L, res + i, firstResult + i);
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        for (; i < wanted; i++)  /* complete wanted number of results */
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          setnilvalue(res + i);
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      }
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      break;
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    }
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  }
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  L->top = res + wanted;  /* top points after the last result */
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  return 1;
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}
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/*
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** Finishes a function call: calls hook if necessary, removes CallInfo,
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** moves current number of results to proper place; returns 0 iff call
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** wanted multiple (variable number of) results.
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*/
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int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult, int nres) {
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  StkId res;
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  int wanted = ci->nresults;
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  if (L->hookmask & (LUA_MASKRET | LUA_MASKLINE)) {
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    if (L->hookmask & LUA_MASKRET) {
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      ptrdiff_t fr = savestack(L, firstResult);  /* hook may change stack */
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      luaD_hook(L, LUA_HOOKRET, -1);
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      firstResult = restorestack(L, fr);
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    }
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    L->oldpc = ci->previous->u.l.savedpc;  /* 'oldpc' for caller function */
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  }
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  res = ci->func;  /* res == final position of 1st result */
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  L->ci = ci->previous;  /* back to caller */
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  /* move results to proper place */
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  return moveresults(L, firstResult, res, nres, wanted);
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}
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#define next_ci(L) (L->ci = (L->ci->next ? L->ci->next : luaE_extendCI(L)))
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/* macro to check stack size, preserving 'p' */
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#define checkstackp(L,n,p)  \
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  luaD_checkstackaux(L, n, \
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    ptrdiff_t t__ = savestack(L, p);  /* save 'p' */ \
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    luaC_checkGC(L),  /* stack grow uses memory */ \
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    p = restorestack(L, t__))  /* 'pos' part: restore 'p' */
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/*
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** Prepares a function call: checks the stack, creates a new CallInfo
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** entry, fills in the relevant information, calls hook if needed.
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** If function is a C function, does the call, too. (Otherwise, leave
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** the execution ('luaV_execute') to the caller, to allow stackless
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** calls.) Returns true iff function has been executed (C function).
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*/
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int luaD_precall (lua_State *L, StkId func, int nresults) {
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  lua_CFunction f;
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  CallInfo *ci;
 | 
						|
  switch (ttype(func)) {
 | 
						|
    case LUA_TCCL:  /* C closure */
 | 
						|
      f = clCvalue(func)->f;
 | 
						|
      goto Cfunc;
 | 
						|
    case LUA_TLCF:  /* light C function */
 | 
						|
      f = fvalue(func);
 | 
						|
     Cfunc: {
 | 
						|
      int n;  /* number of returns */
 | 
						|
      checkstackp(L, LUA_MINSTACK, func);  /* ensure minimum stack size */
 | 
						|
      ci = next_ci(L);  /* now 'enter' new function */
 | 
						|
      ci->nresults = nresults;
 | 
						|
      ci->func = func;
 | 
						|
      ci->top = L->top + LUA_MINSTACK;
 | 
						|
      lua_assert(ci->top <= L->stack_last);
 | 
						|
      ci->callstatus = 0;
 | 
						|
      if (L->hookmask & LUA_MASKCALL)
 | 
						|
        luaD_hook(L, LUA_HOOKCALL, -1);
 | 
						|
      lua_unlock(L);
 | 
						|
      n = (*f)(L);  /* do the actual call */
 | 
						|
      lua_lock(L);
 | 
						|
      api_checknelems(L, n);
 | 
						|
      luaD_poscall(L, ci, L->top - n, n);
 | 
						|
      return 1;
 | 
						|
    }
 | 
						|
    case LUA_TLCL: {  /* Lua function: prepare its call */
 | 
						|
      StkId base;
 | 
						|
      Proto *p = clLvalue(func)->p;
 | 
						|
      int n = cast_int(L->top - func) - 1;  /* number of real arguments */
 | 
						|
      int fsize = p->maxstacksize;  /* frame size */
 | 
						|
      checkstackp(L, fsize, func);
 | 
						|
      if (p->is_vararg)
 | 
						|
        base = adjust_varargs(L, p, n);
 | 
						|
      else {  /* non vararg function */
 | 
						|
        for (; n < p->numparams; n++)
 | 
						|
          setnilvalue(L->top++);  /* complete missing arguments */
 | 
						|
        base = func + 1;
 | 
						|
      }
 | 
						|
      ci = next_ci(L);  /* now 'enter' new function */
 | 
						|
      ci->nresults = nresults;
 | 
						|
      ci->func = func;
 | 
						|
      ci->u.l.base = base;
 | 
						|
      L->top = ci->top = base + fsize;
 | 
						|
      lua_assert(ci->top <= L->stack_last);
 | 
						|
      ci->u.l.savedpc = p->code;  /* starting point */
 | 
						|
      ci->callstatus = CIST_LUA;
 | 
						|
      if (L->hookmask & LUA_MASKCALL)
 | 
						|
        callhook(L, ci);
 | 
						|
      return 0;
 | 
						|
    }
 | 
						|
    default: {  /* not a function */
 | 
						|
      checkstackp(L, 1, func);  /* ensure space for metamethod */
 | 
						|
      tryfuncTM(L, func);  /* try to get '__call' metamethod */
 | 
						|
      return luaD_precall(L, func, nresults);  /* now it must be a function */
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Check appropriate error for stack overflow ("regular" overflow or
 | 
						|
** overflow while handling stack overflow). If 'nCalls' is larger than
 | 
						|
** LUAI_MAXCCALLS (which means it is handling a "regular" overflow) but
 | 
						|
** smaller than 9/8 of LUAI_MAXCCALLS, does not report an error (to
 | 
						|
** allow overflow handling to work)
 | 
						|
*/
 | 
						|
static void stackerror (lua_State *L) {
 | 
						|
  if (L->nCcalls == LUAI_MAXCCALLS)
 | 
						|
    luaG_runerror(L, "C stack overflow");
 | 
						|
  else if (L->nCcalls >= (LUAI_MAXCCALLS + (LUAI_MAXCCALLS>>3)))
 | 
						|
    luaD_throw(L, LUA_ERRERR);  /* error while handing stack error */
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Call a function (C or Lua). The function to be called is at *func.
 | 
						|
** The arguments are on the stack, right after the function.
 | 
						|
** When returns, all the results are on the stack, starting at the original
 | 
						|
** function position.
 | 
						|
*/
 | 
						|
void luaD_call (lua_State *L, StkId func, int nResults) {
 | 
						|
  if (++L->nCcalls >= LUAI_MAXCCALLS)
 | 
						|
    stackerror(L);
 | 
						|
  if (!luaD_precall(L, func, nResults))  /* is a Lua function? */
 | 
						|
    luaV_execute(L);  /* call it */
 | 
						|
  L->nCcalls--;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Similar to 'luaD_call', but does not allow yields during the call
 | 
						|
*/
 | 
						|
void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
 | 
						|
  L->nny++;
 | 
						|
  luaD_call(L, func, nResults);
 | 
						|
  L->nny--;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Completes the execution of an interrupted C function, calling its
 | 
						|
** continuation function.
 | 
						|
*/
 | 
						|
static void finishCcall (lua_State *L, int status) {
 | 
						|
  CallInfo *ci = L->ci;
 | 
						|
  int n;
 | 
						|
  /* must have a continuation and must be able to call it */
 | 
						|
  lua_assert(ci->u.c.k != NULL && L->nny == 0);
 | 
						|
  /* error status can only happen in a protected call */
 | 
						|
  lua_assert((ci->callstatus & CIST_YPCALL) || status == LUA_YIELD);
 | 
						|
  if (ci->callstatus & CIST_YPCALL) {  /* was inside a pcall? */
 | 
						|
    ci->callstatus &= ~CIST_YPCALL;  /* continuation is also inside it */
 | 
						|
    L->errfunc = ci->u.c.old_errfunc;  /* with the same error function */
 | 
						|
  }
 | 
						|
  /* finish 'lua_callk'/'lua_pcall'; CIST_YPCALL and 'errfunc' already
 | 
						|
     handled */
 | 
						|
  adjustresults(L, ci->nresults);
 | 
						|
  lua_unlock(L);
 | 
						|
  n = (*ci->u.c.k)(L, status, ci->u.c.ctx);  /* call continuation function */
 | 
						|
  lua_lock(L);
 | 
						|
  api_checknelems(L, n);
 | 
						|
  luaD_poscall(L, ci, L->top - n, n);  /* finish 'luaD_precall' */
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Executes "full continuation" (everything in the stack) of a
 | 
						|
** previously interrupted coroutine until the stack is empty (or another
 | 
						|
** interruption long-jumps out of the loop). If the coroutine is
 | 
						|
** recovering from an error, 'ud' points to the error status, which must
 | 
						|
** be passed to the first continuation function (otherwise the default
 | 
						|
** status is LUA_YIELD).
 | 
						|
*/
 | 
						|
static void unroll (lua_State *L, void *ud) {
 | 
						|
  if (ud != NULL)  /* error status? */
 | 
						|
    finishCcall(L, *(int *)ud);  /* finish 'lua_pcallk' callee */
 | 
						|
  while (L->ci != &L->base_ci) {  /* something in the stack */
 | 
						|
    if (!isLua(L->ci))  /* C function? */
 | 
						|
      finishCcall(L, LUA_YIELD);  /* complete its execution */
 | 
						|
    else {  /* Lua function */
 | 
						|
      luaV_finishOp(L);  /* finish interrupted instruction */
 | 
						|
      luaV_execute(L);  /* execute down to higher C 'boundary' */
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Try to find a suspended protected call (a "recover point") for the
 | 
						|
** given thread.
 | 
						|
*/
 | 
						|
static CallInfo *findpcall (lua_State *L) {
 | 
						|
  CallInfo *ci;
 | 
						|
  for (ci = L->ci; ci != NULL; ci = ci->previous) {  /* search for a pcall */
 | 
						|
    if (ci->callstatus & CIST_YPCALL)
 | 
						|
      return ci;
 | 
						|
  }
 | 
						|
  return NULL;  /* no pending pcall */
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Recovers from an error in a coroutine. Finds a recover point (if
 | 
						|
** there is one) and completes the execution of the interrupted
 | 
						|
** 'luaD_pcall'. If there is no recover point, returns zero.
 | 
						|
*/
 | 
						|
static int recover (lua_State *L, int status) {
 | 
						|
  StkId oldtop;
 | 
						|
  CallInfo *ci = findpcall(L);
 | 
						|
  if (ci == NULL) return 0;  /* no recovery point */
 | 
						|
  /* "finish" luaD_pcall */
 | 
						|
  oldtop = restorestack(L, ci->extra);
 | 
						|
  luaF_close(L, oldtop);
 | 
						|
  seterrorobj(L, status, oldtop);
 | 
						|
  L->ci = ci;
 | 
						|
  L->allowhook = getoah(ci->callstatus);  /* restore original 'allowhook' */
 | 
						|
  L->nny = 0;  /* should be zero to be yieldable */
 | 
						|
  luaD_shrinkstack(L);
 | 
						|
  L->errfunc = ci->u.c.old_errfunc;
 | 
						|
  return 1;  /* continue running the coroutine */
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Signal an error in the call to 'lua_resume', not in the execution
 | 
						|
** of the coroutine itself. (Such errors should not be handled by any
 | 
						|
** coroutine error handler and should not kill the coroutine.)
 | 
						|
*/
 | 
						|
static int resume_error (lua_State *L, const char *msg, int narg) {
 | 
						|
  L->top -= narg;  /* remove args from the stack */
 | 
						|
  setsvalue2s(L, L->top, luaS_new(L, msg));  /* push error message */
 | 
						|
  api_incr_top(L);
 | 
						|
  lua_unlock(L);
 | 
						|
  return LUA_ERRRUN;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Do the work for 'lua_resume' in protected mode. Most of the work
 | 
						|
** depends on the status of the coroutine: initial state, suspended
 | 
						|
** inside a hook, or regularly suspended (optionally with a continuation
 | 
						|
** function), plus erroneous cases: non-suspended coroutine or dead
 | 
						|
** coroutine.
 | 
						|
*/
 | 
						|
static void resume (lua_State *L, void *ud) {
 | 
						|
  int n = *(cast(int*, ud));  /* number of arguments */
 | 
						|
  StkId firstArg = L->top - n;  /* first argument */
 | 
						|
  CallInfo *ci = L->ci;
 | 
						|
  if (L->status == LUA_OK) {  /* starting a coroutine? */
 | 
						|
    if (!luaD_precall(L, firstArg - 1, LUA_MULTRET))  /* Lua function? */
 | 
						|
      luaV_execute(L);  /* call it */
 | 
						|
  }
 | 
						|
  else {  /* resuming from previous yield */
 | 
						|
    lua_assert(L->status == LUA_YIELD);
 | 
						|
    L->status = LUA_OK;  /* mark that it is running (again) */
 | 
						|
    ci->func = restorestack(L, ci->extra);
 | 
						|
    if (isLua(ci))  /* yielded inside a hook? */
 | 
						|
      luaV_execute(L);  /* just continue running Lua code */
 | 
						|
    else {  /* 'common' yield */
 | 
						|
      if (ci->u.c.k != NULL) {  /* does it have a continuation function? */
 | 
						|
        lua_unlock(L);
 | 
						|
        n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
 | 
						|
        lua_lock(L);
 | 
						|
        api_checknelems(L, n);
 | 
						|
        firstArg = L->top - n;  /* yield results come from continuation */
 | 
						|
      }
 | 
						|
      luaD_poscall(L, ci, firstArg, n);  /* finish 'luaD_precall' */
 | 
						|
    }
 | 
						|
    unroll(L, NULL);  /* run continuation */
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs) {
 | 
						|
  int status;
 | 
						|
  unsigned short oldnny = L->nny;  /* save "number of non-yieldable" calls */
 | 
						|
  lua_lock(L);
 | 
						|
  if (L->status == LUA_OK) {  /* may be starting a coroutine */
 | 
						|
    if (L->ci != &L->base_ci)  /* not in base level? */
 | 
						|
      return resume_error(L, "cannot resume non-suspended coroutine", nargs);
 | 
						|
  }
 | 
						|
  else if (L->status != LUA_YIELD)
 | 
						|
    return resume_error(L, "cannot resume dead coroutine", nargs);
 | 
						|
  L->nCcalls = (from) ? from->nCcalls + 1 : 1;
 | 
						|
  if (L->nCcalls >= LUAI_MAXCCALLS)
 | 
						|
    return resume_error(L, "C stack overflow", nargs);
 | 
						|
  luai_userstateresume(L, nargs);
 | 
						|
  L->nny = 0;  /* allow yields */
 | 
						|
  api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
 | 
						|
  status = luaD_rawrunprotected(L, resume, &nargs);
 | 
						|
  if (status == -1)  /* error calling 'lua_resume'? */
 | 
						|
    status = LUA_ERRRUN;
 | 
						|
  else {  /* continue running after recoverable errors */
 | 
						|
    while (errorstatus(status) && recover(L, status)) {
 | 
						|
      /* unroll continuation */
 | 
						|
      status = luaD_rawrunprotected(L, unroll, &status);
 | 
						|
    }
 | 
						|
    if (errorstatus(status)) {  /* unrecoverable error? */
 | 
						|
      L->status = cast_byte(status);  /* mark thread as 'dead' */
 | 
						|
      seterrorobj(L, status, L->top);  /* push error message */
 | 
						|
      L->ci->top = L->top;
 | 
						|
    }
 | 
						|
    else lua_assert(status == L->status);  /* normal end or yield */
 | 
						|
  }
 | 
						|
  L->nny = oldnny;  /* restore 'nny' */
 | 
						|
  L->nCcalls--;
 | 
						|
  lua_assert(L->nCcalls == ((from) ? from->nCcalls : 0));
 | 
						|
  lua_unlock(L);
 | 
						|
  return status;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
LUA_API int lua_isyieldable (lua_State *L) {
 | 
						|
  return (L->nny == 0);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
 | 
						|
                        lua_KFunction k) {
 | 
						|
  CallInfo *ci = L->ci;
 | 
						|
  luai_userstateyield(L, nresults);
 | 
						|
  lua_lock(L);
 | 
						|
  api_checknelems(L, nresults);
 | 
						|
  if (L->nny > 0) {
 | 
						|
    if (L != G(L)->mainthread)
 | 
						|
      luaG_runerror(L, "attempt to yield across a C-call boundary");
 | 
						|
    else
 | 
						|
      luaG_runerror(L, "attempt to yield from outside a coroutine");
 | 
						|
  }
 | 
						|
  L->status = LUA_YIELD;
 | 
						|
  ci->extra = savestack(L, ci->func);  /* save current 'func' */
 | 
						|
  if (isLua(ci)) {  /* inside a hook? */
 | 
						|
    api_check(L, k == NULL, "hooks cannot continue after yielding");
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    if ((ci->u.c.k = k) != NULL)  /* is there a continuation? */
 | 
						|
      ci->u.c.ctx = ctx;  /* save context */
 | 
						|
    ci->func = L->top - nresults - 1;  /* protect stack below results */
 | 
						|
    luaD_throw(L, LUA_YIELD);
 | 
						|
  }
 | 
						|
  lua_assert(ci->callstatus & CIST_HOOKED);  /* must be inside a hook */
 | 
						|
  lua_unlock(L);
 | 
						|
  return 0;  /* return to 'luaD_hook' */
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int luaD_pcall (lua_State *L, Pfunc func, void *u,
 | 
						|
                ptrdiff_t old_top, ptrdiff_t ef) {
 | 
						|
  int status;
 | 
						|
  CallInfo *old_ci = L->ci;
 | 
						|
  lu_byte old_allowhooks = L->allowhook;
 | 
						|
  unsigned short old_nny = L->nny;
 | 
						|
  ptrdiff_t old_errfunc = L->errfunc;
 | 
						|
  L->errfunc = ef;
 | 
						|
  status = luaD_rawrunprotected(L, func, u);
 | 
						|
  if (status != LUA_OK) {  /* an error occurred? */
 | 
						|
    StkId oldtop = restorestack(L, old_top);
 | 
						|
    luaF_close(L, oldtop);  /* close possible pending closures */
 | 
						|
    seterrorobj(L, status, oldtop);
 | 
						|
    L->ci = old_ci;
 | 
						|
    L->allowhook = old_allowhooks;
 | 
						|
    L->nny = old_nny;
 | 
						|
    luaD_shrinkstack(L);
 | 
						|
  }
 | 
						|
  L->errfunc = old_errfunc;
 | 
						|
  return status;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
** Execute a protected parser.
 | 
						|
*/
 | 
						|
struct SParser {  /* data to 'f_parser' */
 | 
						|
  ZIO *z;
 | 
						|
  Mbuffer buff;  /* dynamic structure used by the scanner */
 | 
						|
  Dyndata dyd;  /* dynamic structures used by the parser */
 | 
						|
  const char *mode;
 | 
						|
  const char *name;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
static void checkmode (lua_State *L, const char *mode, const char *x) {
 | 
						|
  if (mode && strchr(mode, x[0]) == NULL) {
 | 
						|
    luaO_pushfstring(L,
 | 
						|
       "attempt to load a %s chunk (mode is '%s')", x, mode);
 | 
						|
    luaD_throw(L, LUA_ERRSYNTAX);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
static void f_parser (lua_State *L, void *ud) {
 | 
						|
  LClosure *cl;
 | 
						|
  struct SParser *p = cast(struct SParser *, ud);
 | 
						|
  if (L->onlyluac == 0) {
 | 
						|
    int c = zgetc(p->z); /* read first character */
 | 
						|
    if (c == LUA_SIGNATURE[0]) {
 | 
						|
      checkmode(L, p->mode, "binary");
 | 
						|
      cl = luaU_undump(L, p->z, p->name);
 | 
						|
    } else {
 | 
						|
      checkmode(L, p->mode, "text");
 | 
						|
      cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
 | 
						|
    }
 | 
						|
  } else {
 | 
						|
    checkmode(L, p->mode, "binary");
 | 
						|
    cl = luaU_undump(L, p->z, p->name);
 | 
						|
  }
 | 
						|
  lua_assert(cl->nupvalues == cl->p->sizeupvalues);
 | 
						|
  luaF_initupvals(L, cl);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
 | 
						|
                                        const char *mode) {
 | 
						|
  struct SParser p;
 | 
						|
  int status;
 | 
						|
  L->nny++;  /* cannot yield during parsing */
 | 
						|
  p.z = z; p.name = name; p.mode = mode;
 | 
						|
  p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
 | 
						|
  p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
 | 
						|
  p.dyd.label.arr = NULL; p.dyd.label.size = 0;
 | 
						|
  luaZ_initbuffer(L, &p.buff);
 | 
						|
  status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
 | 
						|
  luaZ_freebuffer(L, &p.buff);
 | 
						|
  luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
 | 
						|
  luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
 | 
						|
  luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
 | 
						|
  L->nny--;
 | 
						|
  return status;
 | 
						|
}
 | 
						|
 | 
						|
} // end NS_SLUA
 |