Files
BusyRabbit/Content/Lua/HomeLand/UI/Hearth/PreCookStationPanel.lua
wyatt be6e40383d 刀光预研
初步实现了刀光交互效果
2025-08-27 00:56:05 +08:00

184 lines
5.7 KiB
Lua

local EPreCookSlotType = import("EPreCookSlotType")
--- @class PreCookStationPanel
--- @field WBP_PreCookCenter PreCookCenterWidget
local PreCookStationPanel = {}
--- @class PreCookManager
local PreCookManager = {}
local PRE_COOK_TOOL_CNT = 3
local PRE_COOK_CONTAINER_CNT = 3
local PRE_COOK_MATERIAL_CNT = 5
function PreCookStationPanel:ctor()
self.cook_tool_slots = {}
self.cook_container_slots = {}
self.cook_raw_slots = {}
self.cook_finished_slots = {}
self.all_slots = {
[EPreCookSlotType.PreCookTool] = self.cook_tool_slots,
[EPreCookSlotType.PreCookContainer] = self.cook_container_slots,
[EPreCookSlotType.PreCookRawMaterial] = self.cook_raw_slots,
[EPreCookSlotType.PreCookFinishedMaterial] = self.cook_finished_slots,
}
self.slot_clicked_callback = {
[EPreCookSlotType.PreCookTool] = self.OnToolsSlotClicked,
[EPreCookSlotType.PreCookContainer] = self.OnContainerSlotClicked,
[EPreCookSlotType.PreCookRawMaterial] = self.OnRawMaterialSlotClicked,
[EPreCookSlotType.PreCookFinishedMaterial] = self.OnFinishedMaterialSlotClicked,
}
self.actived_tool_slot_idx = nil --正在使用的预处理工具
self.actived_container_slot_idx = nil -- 正在使用的预处理容器
end
function PreCookStationPanel:OnInitialized()
self.BackBtn.OnClicked:Add(function() self:BP_Close() end)
for i = 1, PRE_COOK_TOOL_CNT do
local slot_name = "PreCookToolSlot_" .. tostring(i)
table.insert(self.cook_tool_slots, self[slot_name])
end
for i = 1, PRE_COOK_CONTAINER_CNT do
local slot_name = "PreCookContainer_" .. tostring(i)
table.insert(self.cook_container_slots, self[slot_name])
end
for i = 1, PRE_COOK_MATERIAL_CNT do
local raw_name = "PreCookRawMaterial_" .. tostring(i)
local finished_name = "PreCookFinishedMaterial_" .. tostring(i)
table.insert(self.cook_raw_slots, self[raw_name])
table.insert(self.cook_finished_slots, self[finished_name])
end
self.pre_cook_click_handles = {}
for slot_type, slots in pairs(self.all_slots) do
local callback = self.slot_clicked_callback[slot_type] or function(_, _) end
for idx, slot in pairs(slots) do
local handle = slot:BP_BindLuaEvent("PreCookSlotClicked", function()
callback(self, idx)
end)
table.insert(self.pre_cook_click_handles, handle)
end
end
self.WBP_PreCookCenter:SetEmpty()
end
function PreCookStationPanel:Construct()
self:Refresh()
end
function PreCookStationPanel:Destruct()
end
function PreCookStationPanel:Refresh()
self:RefreshPreCookTools()
self:RefreshPreCookContainer()
self:RefreshPreCookRawMaterial()
end
function PreCookStationPanel:RefreshPreCookTools()
local display_tools = {"PCT0001", "PCT0002"}
for i = 1, PRE_COOK_TOOL_CNT do
print(self.cook_tool_slots[i], i)
self.cook_tool_slots[i]:SetPreCookTool(display_tools[i])
end
end
function PreCookStationPanel:RefreshPreCookContainer()
local display_containers = {"PCC0001", "PCC0002"}
for i = 1, PRE_COOK_CONTAINER_CNT do
self.cook_container_slots[i]:SetPreCookContainer(display_containers[i])
end
end
function PreCookStationPanel:RefreshPreCookRawMaterial()
local display_containers = {"PCM0001", "PCM0002", "400001"}
for i = 1, PRE_COOK_MATERIAL_CNT do
self.cook_raw_slots[i]:SetPreCookContainer(display_containers[i])
end
end
function PreCookStationPanel:OnPreCookSlotClicked(slot_type, slot_item_id)
local slots = self.all_slots[slot_type]
if not slots then return end
for _, slot in pairs(slots) do
if slot:GetSlotItemID() == slot_item_id then
slot:ActiveSlot()
else
slot:DeactiveSlot()
end
end
end
function PreCookStationPanel:OnToolsSlotClicked(idx)
-- 过滤掉空的选择
local new_active_slot = self.cook_tool_slots[idx]
local slot_item_id = new_active_slot:GetSlotItemID()
if not slot_item_id then return end
-- 点了正在使用的,放回去
if idx == self.actived_tool_slot_idx then
new_active_slot:DeactiveToolSlot()
self.actived_tool_slot_idx = nil
print("deactive only", idx)
return
end
-- 之前有其他工具正在使用,放回去
if self.actived_tool_slot_idx then
self.cook_tool_slots[self.actived_tool_slot_idx]:DeactiveToolSlot()
print("deactive old", idx)
end
-- 使用新的工具
new_active_slot:ActiveToolSlot()
self.actived_tool_slot_idx = idx
print("active new", idx)
end
function PreCookStationPanel:OnContainerSlotClicked(idx)
local new_active_slot = self.cook_container_slots[idx] --- @type PreCookSlot
local old_active_slot = self.cook_container_slots[self.actived_container_slot_idx] ---@type PreCookSlot
if new_active_slot == old_active_slot then
self.actived_container_slot_idx = nil
old_active_slot:DeactiveContianerSlot()
self.WBP_PreCookCenter:RemoveContainer()
return
end
if old_active_slot then
old_active_slot:DeactiveContianerSlot()
end
new_active_slot:ActiveContainerSlot()
self.actived_container_slot_idx = idx
self.WBP_PreCookCenter:AddContainer(new_active_slot:GetSlotItemID())
end
function PreCookStationPanel:OnRawMaterialSlotClicked(idx)
local material_slot = self.cook_raw_slots[idx] --- @type PreCookSlot
local material_id = material_slot:GetSlotItemID()
if not material_id then return end
material_slot:PushSlotItem()
self.WBP_PreCookCenter:AddCookMaterial(material_id)
end
function PreCookStationPanel:OnFinishedMaterialSlotClicked(idx)
end
return Class(nil, nil, PreCookStationPanel)