34 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LUASOCKET_H
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| #define LUASOCKET_H
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| /*=========================================================================*\
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| * LuaSocket toolkit
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| * Networking support for the Lua language
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| * Diego Nehab
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| * 9/11/1999
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| \*=========================================================================*/
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| #include "lua.h"
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| 
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| /*-------------------------------------------------------------------------*\
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| * Current socket library version
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| \*-------------------------------------------------------------------------*/
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| #define LUASOCKET_VERSION    "LuaSocket 3.0-rc1"
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| #define LUASOCKET_COPYRIGHT  "Copyright (C) 1999-2013 Diego Nehab"
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| 
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| /*-------------------------------------------------------------------------*\
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| * This macro prefixes all exported API functions
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| \*-------------------------------------------------------------------------*/
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| #ifndef LUASOCKET_API
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| #define LUASOCKET_API extern
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| #endif
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| 
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| namespace NS_SLUA {    
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| 
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| /*-------------------------------------------------------------------------*\
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| * Initializes the library.
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| \*-------------------------------------------------------------------------*/
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| LUASOCKET_API int luaopen_socket_core(lua_State *L);
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| 
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| } // end NS_SLUA
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| 
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| #endif /* LUASOCKET_H */
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