Files
BusyRabbit/Plugins/UnrealSharp/Source/UnrealSharpProcHelper/UnrealSharpProcHelper.Build.cs
wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

32 lines
730 B
C#

using UnrealBuildTool;
public class UnrealSharpProcHelper : ModuleRules
{
public UnrealSharpProcHelper(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"Projects",
"Json",
"XmlParser",
}
);
PublicDefinitions.Add("SkipGlueGeneration");
}
}