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wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

30 lines
698 B
C#

using EpicGames.UHT.Types;
namespace UnrealSharpScriptGenerator.PropertyTranslators;
public class FieldPathPropertyTranslator : SimpleTypePropertyTranslator
{
public FieldPathPropertyTranslator() : base(typeof(UhtFieldPathProperty))
{
}
public override bool CanExport(UhtProperty property)
{
return property is UhtFieldPathProperty;
}
public override string GetManagedType(UhtProperty property)
{
return "FFieldPath";
}
public override string GetMarshaller(UhtProperty property)
{
return "FieldPathMarshaller";
}
public override bool CanSupportGenericType(UhtProperty property)
{
return false;
}
}