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wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

207 lines
10 KiB
C#

using Mono.Cecil;
using Mono.Cecil.Rocks;
using UnrealSharpWeaver.Utilities;
namespace UnrealSharpWeaver;
public class WeaverImporter
{
private static WeaverImporter? _instance;
public static WeaverImporter Instance => _instance ??= new WeaverImporter();
private const string Attributes = ".Attributes";
public const string UnrealSharpNamespace = "UnrealSharp";
public const string UnrealSharpAttributesNamespace = UnrealSharpNamespace + Attributes;
public const string UnrealSharpCoreNamespace = UnrealSharpNamespace + ".Core";
public const string UnrealSharpCoreAttributesNamespace = UnrealSharpCoreNamespace + Attributes;
public const string UnrealSharpCoreMarshallers = UnrealSharpCoreNamespace + ".Marshallers";
public const string InteropNameSpace = UnrealSharpNamespace + ".Interop";
public const string AttributeNamespace = UnrealSharpNamespace + Attributes;
public const string CoreUObjectNamespace = UnrealSharpNamespace + ".CoreUObject";
public const string EngineNamespace = UnrealSharpNamespace + ".Engine";
public const string UnrealSharpObject = "UnrealSharpObject";
public const string FPropertyCallbacks = "FPropertyExporter";
public const string CoreUObjectCallbacks = "UCoreUObjectExporter";
public const string UObjectCallbacks = "UObjectExporter";
public const string UScriptStructCallbacks = "UScriptStructExporter";
public const string UFunctionCallbacks = "UFunctionExporter";
public const string MulticastDelegatePropertyCallbacks = "FMulticastDelegatePropertyExporter";
public const string UStructCallbacks = "UStructExporter";
public const string GeneratedTypeAttribute = "GeneratedTypeAttribute";
public MethodReference? UFunctionAttributeConstructor => UnrealSharpAssembly.FindType("UFunctionAttribute", "UnrealSharp.Attributes")?.FindMethod(".ctor");
public MethodReference? BlueprintInternalUseAttributeConstructor => UnrealSharpAssembly.FindType("BlueprintInternalUseOnlyAttribute", "UnrealSharp.Attributes.MetaTags")?.FindMethod(".ctor");
public AssemblyDefinition UnrealSharpAssembly => FindAssembly(UnrealSharpNamespace);
public AssemblyDefinition UnrealSharpCoreAssembly => FindAssembly(UnrealSharpNamespace + ".Core");
public AssemblyDefinition CurrentWeavingAssembly = null!;
public List<AssemblyDefinition> AllProjectAssemblies = [];
public MethodReference NativeObjectGetter = null!;
public TypeDefinition IntPtrType = null!;
public MethodReference IntPtrAdd = null!;
public FieldReference IntPtrZero = null!;
public MethodReference IntPtrEqualsOperator = null!;
public TypeReference UnrealSharpObjectType = null!;
public TypeDefinition IInterfaceType = null!;
public MethodReference GetNativeFunctionFromInstanceAndNameMethod = null!;
public TypeReference Int32TypeRef = null!;
public TypeReference UInt64TypeRef = null!;
public TypeReference VoidTypeRef = null!;
public TypeReference ByteTypeRef = null!;
public TypeReference MarshalledStructReference = null!;
public MethodReference GetNativeClassFromNameMethod = null!;
public MethodReference GetNativeInterfaceFromNameMethod = null!;
public MethodReference GetNativeStructFromNameMethod = null!;
public MethodReference GetPropertyOffsetFromNameMethod = null!;
public MethodReference GetPropertyOffset = null!;
public MethodReference GetNativePropertyFromNameMethod = null!;
public MethodReference GetNativeFunctionFromClassAndNameMethod = null!;
public MethodReference GetNativeFunctionParamsSizeMethod = null!;
public MethodReference GetNativeStructSizeMethod = null!;
public MethodReference GetSignatureFunction = null!;
public MethodReference InitializeStructMethod = null!;
public MethodReference InvokeNativeFunctionMethod = null!;
public MethodReference InvokeNativeNetFunction = null!;
public MethodReference InvokeNativeFunctionOutParms = null!;
public MethodReference GeneratedTypeCtor = null!;
public TypeDefinition UObjectDefinition = null!;
public TypeDefinition UActorComponentDefinition = null!;
public TypeDefinition ScriptInterfaceWrapper = null!;
public TypeDefinition ScriptInterfaceMarshaller = null!;
public TypeReference ManagedObjectHandle = null!;
public TypeReference UnmanagedDataStore = null!;
public MethodReference BlittableTypeConstructor = null!;
public DefaultAssemblyResolver AssemblyResolver = null!;
public static void Shutdown()
{
if (_instance == null)
{
return;
}
foreach (AssemblyDefinition assembly in _instance.AllProjectAssemblies)
{
assembly.Dispose();
}
_instance.AllProjectAssemblies = [];
_instance.CurrentWeavingAssembly = null!;
_instance = null;
}
static AssemblyDefinition FindAssembly(string assemblyName)
{
return Instance.AssemblyResolver.Resolve(new AssemblyNameReference(assemblyName, new Version(0, 0)));
}
public void ImportCommonTypes(AssemblyDefinition userAssembly)
{
CurrentWeavingAssembly = userAssembly;
TypeSystem typeSystem = CurrentWeavingAssembly.MainModule.TypeSystem;
Int32TypeRef = typeSystem.Int32;
UInt64TypeRef = typeSystem.UInt64;
VoidTypeRef = typeSystem.Void;
ByteTypeRef = typeSystem.Byte;
IntPtrType = typeSystem.IntPtr.Resolve();
IntPtrAdd = IntPtrType.FindMethod("Add")!;
IntPtrZero = IntPtrType.FindField("Zero");
IntPtrEqualsOperator = IntPtrType.FindMethod("op_Equality")!;
UnrealSharpObjectType = UnrealSharpCoreAssembly.FindType(UnrealSharpObject, UnrealSharpCoreNamespace)!;
IInterfaceType = UnrealSharpAssembly.FindType("IInterface", CoreUObjectNamespace)!.Resolve();
MarshalledStructReference = UnrealSharpCoreAssembly.FindType("MarshalledStruct`1", "UnrealSharp")!.Resolve();
TypeDefinition unrealSharpObjectType = UnrealSharpObjectType.Resolve();
NativeObjectGetter = unrealSharpObjectType.FindMethod("get_NativeObject")!;
GetNativeFunctionFromInstanceAndNameMethod = FindExporterMethod(TypeDefinitionUtilities.UClassCallbacks, "CallGetNativeFunctionFromInstanceAndName");
GetNativeStructFromNameMethod = FindExporterMethod(CoreUObjectCallbacks, "CallGetNativeStructFromName");
GetNativeClassFromNameMethod = FindExporterMethod(CoreUObjectCallbacks, "CallGetNativeClassFromName");
GetNativeInterfaceFromNameMethod = FindExporterMethod(CoreUObjectCallbacks, "CallGetNativeInterfaceFromName");
GetPropertyOffsetFromNameMethod = FindExporterMethod(FPropertyCallbacks, "CallGetPropertyOffsetFromName");
GetPropertyOffset = FindExporterMethod(FPropertyCallbacks, "CallGetPropertyOffset");
GetNativePropertyFromNameMethod = FindExporterMethod(FPropertyCallbacks, "CallGetNativePropertyFromName");
GetNativeFunctionFromClassAndNameMethod = FindExporterMethod(TypeDefinitionUtilities.UClassCallbacks, "CallGetNativeFunctionFromClassAndName");
GetNativeFunctionParamsSizeMethod = FindExporterMethod(UFunctionCallbacks, "CallGetNativeFunctionParamsSize");
GetNativeStructSizeMethod = FindExporterMethod(UScriptStructCallbacks, "CallGetNativeStructSize");
InvokeNativeFunctionMethod = FindExporterMethod(UObjectCallbacks, "CallInvokeNativeFunction");
InvokeNativeNetFunction = FindExporterMethod(UObjectCallbacks, "CallInvokeNativeNetFunction");
InvokeNativeFunctionOutParms = FindExporterMethod(UObjectCallbacks, "CallInvokeNativeFunctionOutParms");
GetSignatureFunction = FindExporterMethod(MulticastDelegatePropertyCallbacks, "CallGetSignatureFunction");
InitializeStructMethod = FindExporterMethod(UStructCallbacks, "CallInitializeStruct");
UObjectDefinition = UnrealSharpAssembly.FindType("UObject", CoreUObjectNamespace)!.Resolve();
UActorComponentDefinition = UnrealSharpAssembly.FindType("UActorComponent", EngineNamespace)!.Resolve();
TypeReference blittableType = UnrealSharpCoreAssembly.FindType(TypeDefinitionUtilities.BlittableTypeAttribute, UnrealSharpCoreAttributesNamespace)!;
BlittableTypeConstructor = blittableType.FindMethod(".ctor")!;
TypeReference generatedType = UnrealSharpCoreAssembly.FindType(GeneratedTypeAttribute, UnrealSharpCoreAttributesNamespace)!;
GeneratedTypeCtor = generatedType.FindMethod(".ctor")!;
ScriptInterfaceWrapper = UnrealSharpAssembly.FindType("IScriptInterface", CoreUObjectNamespace)!.Resolve();
ScriptInterfaceMarshaller = UnrealSharpAssembly.FindType("ScriptInterfaceMarshaller`1", CoreUObjectNamespace)!.Resolve();
ManagedObjectHandle = UnrealSharpAssembly.FindType("FSharedGCHandle", "UnrealSharp.UnrealSharpCore")!.Resolve();
UnmanagedDataStore = UnrealSharpAssembly.FindType("FUnmanagedDataStore", "UnrealSharp.UnrealSharpCore")!.Resolve();
}
private static MethodReference FindBindingsStaticMethod(string findNamespace, string findClass, string findMethod)
{
foreach (var module in Instance.UnrealSharpAssembly.Modules)
{
foreach (var type in module.GetAllTypes())
{
if (type.Namespace != findNamespace || type.Name != findClass)
{
continue;
}
foreach (var method in type.Methods)
{
if (method.IsStatic && method.Name == findMethod)
{
return Instance.CurrentWeavingAssembly.MainModule.ImportReference(method);
}
}
}
}
throw new Exception("Could not find method " + findMethod + " in class " + findClass + " in namespace " + findNamespace);
}
private static MethodReference FindExporterMethod(string exporterName, string functionName)
{
return FindBindingsStaticMethod(InteropNameSpace, exporterName, functionName);
}
}