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wyatt 648386cd73 Lua向C#逻辑迁移 一期 #13
将整个插件代码上传
2025-10-26 21:48:39 +08:00

39 lines
1.3 KiB
C#

namespace UnrealSharpWeaver;
[Flags]
public enum ClassFlags : ulong
{
None = 0x00000000u,
Abstract = 0x00000001u,
DefaultConfig = 0x00000002u,
Config = 0x00000004u,
Transient = 0x00000008u,
Optional = 0x00000010u,
MatchedSerializers = 0x00000020u,
ProjectUserConfig = 0x00000040u,
Native = 0x00000080u,
NoExport = 0x00000100u,
NotPlaceable = 0x00000200u,
PerObjectConfig = 0x00000400u,
ReplicationDataIsSetUp = 0x00000800u,
EditInlineNew = 0x00001000u,
CollapseCategories = 0x00002000u,
Interface = 0x00004000u,
CustomConstructor = 0x00008000u,
Const = 0x00010000u,
NeedsDeferredDependencyLoading = 0x00020000u,
CompiledFromBlueprint = 0x00040000u,
MinimalAPI = 0x00080000u,
RequiredAPI = 0x00100000u,
DefaultToInstanced = 0x00200000u,
TokenStreamAssembled = 0x00400000u,
HasInstancedReference= 0x00800000u,
Hidden = 0x01000000u,
Deprecated = 0x02000000u,
HideDropDown = 0x04000000u,
GlobalUserConfig = 0x08000000u,
Intrinsic = 0x10000000u,
Constructed = 0x20000000u,
ConfigDoNotCheckDefaults = 0x40000000u,
NewerVersionExists = 0x80000000u,
}