/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #include "SpineEditorPlugin.h" #include "AssetTypeActions_Base.h" #include "SpineAtlasAsset.h" #include "SpineSkeletonDataAsset.h" class FSpineAtlasAssetTypeActions : public FAssetTypeActions_Base { public: UClass *GetSupportedClass() const override { return USpineAtlasAsset::StaticClass(); }; FText GetName() const override { return INVTEXT("Spine atlas asset"); }; FColor GetTypeColor() const override { return FColor::Red; }; uint32 GetCategories() override { return EAssetTypeCategories::Misc; }; }; class FSpineSkeletonDataAssetTypeActions : public FAssetTypeActions_Base { public: UClass *GetSupportedClass() const override { return USpineSkeletonDataAsset::StaticClass(); }; FText GetName() const override { return INVTEXT("Spine data asset"); }; FColor GetTypeColor() const override { return FColor::Red; }; uint32 GetCategories() override { return EAssetTypeCategories::Misc; }; }; class FSpineEditorPlugin : public ISpineEditorPlugin { virtual void StartupModule() override; virtual void ShutdownModule() override; TSharedPtr SpineAtlasAssetTypeActions; TSharedPtr SpineSkeletonDataAssetTypeActions; }; IMPLEMENT_MODULE(FSpineEditorPlugin, SpineEditorPlugin) void FSpineEditorPlugin::StartupModule() { SpineAtlasAssetTypeActions = MakeShared(); FAssetToolsModule::GetModule().Get().RegisterAssetTypeActions(SpineAtlasAssetTypeActions.ToSharedRef()); SpineSkeletonDataAssetTypeActions = MakeShared(); FAssetToolsModule::GetModule().Get().RegisterAssetTypeActions(SpineSkeletonDataAssetTypeActions.ToSharedRef()); } void FSpineEditorPlugin::ShutdownModule() { if (!FModuleManager::Get().IsModuleLoaded("AssetTools")) return; FAssetToolsModule::GetModule().Get().UnregisterAssetTypeActions(SpineAtlasAssetTypeActions.ToSharedRef()); FAssetToolsModule::GetModule().Get().UnregisterAssetTypeActions(SpineSkeletonDataAssetTypeActions.ToSharedRef()); }