---@class Cookware local Cookware = {} local Emitter = require("Utils.Emitter") local CookManager = require("GamePlay.CookSystem.CookManager") function Cookware:OnInitialized() self.cookware_id = 0 self.MainBtn.OnClicked:Add(function() CookManager:UseCookware(self.cookware_id) end) end function Cookware:Construct() end function Cookware:Destruct() end return Class(nil, nil, Cookware)