#include "CSRuntimeGlueSettings.h" #include "DefaultGenerators/CSAssetManagerGlueGenerator.h" #include "DefaultGenerators/CSGameplayTagsGlueGenerator.h" #include "DefaultGenerators/CSTraceTypeQueryGlueGenerator.h" UCSRuntimeGlueSettings::UCSRuntimeGlueSettings() { CategoryName = "Plugins"; Generators.Add(UCSAssetManagerGlueGenerator::StaticClass()); Generators.Add(UCSTraceTypeQueryGlueGenerator::StaticClass()); Generators.Add(UCSGameplayTagsGlueGenerator::StaticClass()); }