#include "UnrealSharpBlueprint.h" #define LOCTEXT_NAMESPACE "FUnrealSharpBlueprintModule" void FUnrealSharpBlueprintModule::StartupModule() { } void FUnrealSharpBlueprintModule::ShutdownModule() { } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FUnrealSharpBlueprintModule, UnrealSharpBlueprint)