#pragma once #include "CoreMinimal.h" #include "Modules/ModuleManager.h" DECLARE_LOG_CATEGORY_EXTERN(LogUnrealSharpBinds, Log, All); class FUnrealSharpBindsModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override; virtual void ShutdownModule() override; // End of IModuleInterface interface };