资源随机生成初步接入
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Content/Data/Level/LevelStaticResourceGenerateConfig.uasset
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Content/Data/Level/LevelStaticResourceGenerateConfig.uasset
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@ -2,6 +2,15 @@ local Vector = import("Vector")
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local GameplayStatics = import("GameplayStatics")
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local BusyGameplayLibrary = import("BusyGameplayLibrary")
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--[[****************************私有函数区域******************************]]--
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--- 生成资源点
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local function GenerateResourcePoint()
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end
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--- 保留到以后做联机内容时拓展
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--- @class LevelGameMode
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--- @field GameMapActorClass table
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