刀光预研
初步实现了刀光交互效果
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		| @ -81,13 +81,9 @@ function CookManager:CheckFinishStatus() | ||||
| end | ||||
|  | ||||
| function CookManager:AddCookMaterial(cook_material_id, is_auto_push) | ||||
|     local BusyGamePlayLibrary = import("BusyGamePlayLibrary") | ||||
|  | ||||
|     local config = Utils.GetDataTableConfig( | ||||
|         "CookMaterialStateConfig", cook_material_id | ||||
|     ) | ||||
|     BusyGamePlayLibrary.SetTest(config) | ||||
|     print("?>????", config) | ||||
|     if not config then | ||||
|         print("ERROR: can't find ", cook_material_id, " in CookMaterialStateConfig") | ||||
|         return | ||||
|  | ||||
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