7
									
								
								Script/BusyRabbit.Glue/AssetTypes.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								Script/BusyRabbit.Glue/AssetTypes.cs
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,7 @@ | ||||
| using UnrealSharp.CoreUObject; | ||||
|  | ||||
| public static class AssetTypes | ||||
| { | ||||
| 	public static readonly FPrimaryAssetType Map = new("Map"); | ||||
| 	public static readonly FPrimaryAssetType PrimaryAssetLabel = new("PrimaryAssetLabel"); | ||||
| } | ||||
		Reference in New Issue
	
	Block a user