烹饪基本流程完成
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								Content/Lua/HomeLand/UI/Hearth/Widgets/Cookware.lua
									
									
									
									
									
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								Content/Lua/HomeLand/UI/Hearth/Widgets/Cookware.lua
									
									
									
									
									
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							| @ -0,0 +1,22 @@ | ||||
| ---@class Cookware | ||||
| local Cookware = {} | ||||
| local Emitter = require("Utils.Emitter") | ||||
| local CookManager = require("GamePlay.CookSystem.CookManager") | ||||
|  | ||||
|  | ||||
| function Cookware:OnInitialized() | ||||
|     self.cookware_id = 0 | ||||
|     self.MainBtn.OnClicked:Add(function() | ||||
|         CookManager:UseCookware(self.cookware_id) | ||||
|     end) | ||||
| end | ||||
| function Cookware:Construct() | ||||
|  | ||||
| end | ||||
|  | ||||
| function Cookware:Destruct() | ||||
|  | ||||
| end | ||||
|  | ||||
|  | ||||
| return Class(nil, nil, Cookware) | ||||
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