Lua向C#逻辑迁移 一期 #13

将整个插件代码上传
This commit is contained in:
2025-10-26 21:48:39 +08:00
parent 56994b3927
commit 648386cd73
785 changed files with 53683 additions and 2 deletions

View File

@ -0,0 +1,18 @@
#pragma once
#include "CoreMinimal.h"
#include "Engine/DeveloperSettings.h"
#include "CSRuntimeGlueSettings.generated.h"
class UCSGlueGenerator;
UCLASS(NotBlueprintable, Config = "Editor", DefaultConfig, DisplayName = "UnrealSharp Runtime Glue Settings")
class UCSRuntimeGlueSettings : public UDeveloperSettings
{
GENERATED_BODY()
public:
UCSRuntimeGlueSettings();
UPROPERTY(Config, EditAnywhere)
TArray<TSoftClassPtr<UCSGlueGenerator>> Generators;
};