Lua向C#逻辑迁移 一期 #13

将整个插件代码上传
This commit is contained in:
2025-10-26 21:48:39 +08:00
parent 56994b3927
commit 648386cd73
785 changed files with 53683 additions and 2 deletions

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@ -0,0 +1,19 @@
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "CSScriptBuilder.h"
#include "UObject/Object.h"
#include "CSGlueGenerator.generated.h"
UCLASS(NotBlueprintable, NotBlueprintType)
class UNREALSHARPRUNTIMEGLUE_API UCSGlueGenerator : public UObject
{
GENERATED_BODY()
public:
virtual void Initialize() {}
virtual void ForceRefresh() {}
protected:
void SaveRuntimeGlue(const FCSScriptBuilder& ScriptBuilder, const FString& FileName, const FString& Suffix = FString(TEXT(".cs")));
};