Lua向C#逻辑迁移 一期 #13

将整个插件代码上传
This commit is contained in:
2025-10-26 21:48:39 +08:00
parent 56994b3927
commit 648386cd73
785 changed files with 53683 additions and 2 deletions

View File

@ -0,0 +1,13 @@
#include "UnrealSharpEditorModuleExporter.h"
#include "UnrealSharpProcHelper/CSProcHelper.h"
void UFUnrealSharpEditorModuleExporter::InitializeUnrealSharpEditorCallbacks(FCSManagedUnrealSharpEditorCallbacks Callbacks)
{
FUnrealSharpEditorModule::Get().InitializeUnrealSharpEditorCallbacks(Callbacks);
}
void UFUnrealSharpEditorModuleExporter::GetProjectPaths(TArray<FString>* Paths)
{
FCSProcHelper::GetAllProjectPaths(*Paths, true);
}